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Minecraft Keeps Crashing! Please Help!
Minecraft keeps crashing and I don't know how to fix it. I can't give the specs of the computer because I CANT EVEN LAUNCH MINECRAFT. Please help, when it crashes it dosen't even pop up the launcher or anything! If anyone knows how to fix then please tell me by replying. Thank you very much for your time!
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Downgrade to the latest version of Java 7, restart your pc then try again
java.lang.RuntimeException: No OpenGL context found in the current thread.
looks like a driver issue
looks like a driver issue
I actually have a 64bit... No idea why it dosent allow me to allocate more... Sorry It has been a while, I've been busy.
apperently youre on 32 bit windows... which is something im wondering is how youve managed to get more then 4 gb of ram as (according to alot of websites) 32 bit windows isnt meant to be able to run anymore then 4 gb of ram... either way since its only 32 bit according to minecraft which might be talking about java idk but try allocating 1536 mb of ram by doing this:
open minecraft (not launch)
click edit profile
at the bottom theres a java arguments so checkmark it
if it already is undo that save and go back and checkmark it again and launch
if its unchecked or it still crashes paste this in:
that should stop it but it could be your java version so if it stops crashing try re downloading 64 bit java and install that instead and if its already installed and you also still crash change it to 32 bit k
once installing 64 bit you can try changing the java arguments section to
open minecraft (not launch)
click edit profile
at the bottom theres a java arguments so checkmark it
if it already is undo that save and go back and checkmark it again and launch
if its unchecked or it still crashes paste this in:
-Xmx1536M -Xmn512M that should stop it but it could be your java version so if it stops crashing try re downloading 64 bit java and install that instead and if its already installed and you also still crash change it to 32 bit k
once installing 64 bit you can try changing the java arguments section to
-Xmx3072M -Xmn512M aka 3 gb ram maxOkay how do I allocate more memory to Java, because I have a 8 GB ram computer.
If I put in 2 GB it just crashes with error "couldn't reserve space for object heap", but now it crashes no matter what. I was able to run it through Command Prompt and log the error.
i did:
@echo off
java -jar Minecraft.exe
pause
and it gave me this...
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 9/11/16 11:02 AM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bou.L(SourceFile:838)
at bdq.a(SourceFile:912)
at bdq.av(SourceFile:972)
at bdq.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 16w36a
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 5432912 bytes (5 MB) / 87691264 bytes (83 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 16w36a
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
If I put in 2 GB it just crashes with error "couldn't reserve space for object heap", but now it crashes no matter what. I was able to run it through Command Prompt and log the error.
i did:
@echo off
java -jar Minecraft.exe
pause
and it gave me this...
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 9/11/16 11:02 AM
Description: Unexpected error
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL11.glGetError(GL11.java:1299)
at bou.L(SourceFile:838)
at bdq.a(SourceFile:912)
at bdq.av(SourceFile:972)
at bdq.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 16w36a
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 5432912 bytes (5 MB) / 87691264 bytes (83 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 16w36a
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
try creating a new profile and using that
also if youre using mods please list which ones but you should be able to check your specs at Control Panel\System and Security\System but we should only need the ram and sytem type sections
also if youre using 32 bit java rather then 64 bit you mightve allocated too much gb of ram so try installing 64 if it says youre on that k
also if youre using mods please list which ones but you should be able to check your specs at Control Panel\System and Security\System but we should only need the ram and sytem type sections
also if youre using 32 bit java rather then 64 bit you mightve allocated too much gb of ram so try installing 64 if it says youre on that k
