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Minecraft Keeps Crashing When I try to load a world

Nakudan 7/1/14 6:40 pm
2k
7/2/2014 7:47 pm
Hey guys,
So recently I managed to finally solve the error with my MC failing to bootup but now I can't solve the issue with Minecraft crashing whenever I try to load a world and it always tells me that my UN-modded minecraft IS modded and its pretty annoying deleting the .minecraft folder and reinstalling it to come back to this error

So if anyone has a fix to this, please share it
Here's the crash report by the way

---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 7/1/14 6:06 PM
Description: Starting integrated server

java.lang.ExceptionInInitializerError
at net.minecraft.server.MinecraftServer.<init>(SourceFile:120)
at bsx.<init>(SourceFile:38)
at bao.a(SourceFile:1610)
at bdb.a(SourceFile:202)
at bdw.a(SourceFile:172)
at bdb.a(SourceFile:301)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
Caused by: java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at nc.<clinit>(SourceFile:31)
... 12 more
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57)
... 16 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 19 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at java.nio.channels.SocketChannel.open(Unknown Source)
... 28 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.server.MinecraftServer.<init>(SourceFile:120)
at bsx.<init>(SourceFile:38)

-- Starting integrated server --
Details:
Level ID: New World
Level Name: New World
Stacktrace:
at bao.a(SourceFile:1610)
at bdb.a(SourceFile:202)
at bdw.a(SourceFile:172)
at bdb.a(SourceFile:301)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)

-- Affected screen --
Details:
Screen name: bee
Stacktrace:
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)

-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 159595200 bytes (152 MB) / 197132288 bytes (188 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.3379, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Posted by
Nakudan
Level 31 : Artisan Pixel Puncher
23

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9

Nakudan
07/02/2014 7:47 pm
Level 31 : Artisan Pixel Puncher
/bump
1
Noms1955
07/01/2014 7:45 pm
Level 1 : New Miner
if you have anu mods installed, get rid of them, but if you dont have any, then delete your .minecraft folder and minecraft itself (backup your worlds first! i made that mistake and lost everything) and then once you have done that, redownload minecraft and run it, maybe somehow a folder got deleted that is needed for minecraft worlds, ive had this problem as well, so i reset my minecraft, and it fixed it, if this dosnt work, ill try and keep meh eye out for any resolves to this prbolemo XD

#Noms=NickName4Naomi
1
Nakudan
07/02/2014 10:18 am
Level 31 : Artisan Pixel Puncher
Still nothing
1
xXTheArcherXx
07/01/2014 7:37 pm
Level 20 : Expert Skinner
What type of computer are you using?
1
Nakudan
07/01/2014 9:18 pm
Level 31 : Artisan Pixel Puncher
Lenovo on Windows8.1
1
BloodshotGRayfox
07/01/2014 7:35 pm
Level 36 : Artisan Mountaineer
Try running the game as an administrator
Right Click < Run as Administrator
1
BloodshotGRayfox
07/01/2014 7:28 pm
Level 36 : Artisan Mountaineer
Does it only crash when you try to load one world, or any world?
1
Nakudan
07/01/2014 7:32 pm
Level 31 : Artisan Pixel Puncher
Any world whatsoever
1
Nakudan
07/01/2014 7:25 pm
Level 31 : Artisan Pixel Puncher
/bump
1

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