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Minecraft multiplayer wont open

Tristantron 11/28/15 10:18 pm
285
11/29/2015 2:46 pm
so i open minecraft, everything else in the menu works fine, but when i try to open multiplayer my minecraft crashes. please help!
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Tristantron
Level 13 : Journeyman Skinner
2

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8

Tristantron
11/29/2015 2:46 pm
Level 13 : Journeyman Skinner
bump
1
Tristantron
11/29/2015 2:06 pm
Level 13 : Journeyman Skinner
Massacred
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)

-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (203, 143). Absolute: (812, 479)
Screen size: Scaled: (420, 263). Absolute: (1680, 1050). Scale factor of 4
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

namely:
Screen name: azh

Also, your Java is outdated. I'd say update your Java and try reinstalling 1.8.8. Update drivers if possible. It's most likely a fluke and shouldn't happen again.


how do i change the screen name? i updated the java and reinstalled 1.8.8
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WolfSquadz
11/29/2015 1:05 pm
Level 2 : Apprentice Miner
Hmm, this might have something to do with VBO's, try enabling them. Hope that works
1
Tristantron
11/29/2015 1:15 pm
Level 13 : Journeyman Skinner
changed them to yes, same problem
1
Neptune_Sage
11/29/2015 5:49 am
Level 17 : Journeyman Hunter
Re-download game?
1
Tristantron
11/29/2015 12:35 pm
Level 13 : Journeyman Skinner
already tried, didnt work
1
QUADEEEE
11/29/2015 4:59 am
Level 14 : Journeyman Archer
crash report please?
1
Tristantron
11/29/2015 12:36 pm
Level 13 : Journeyman Skinner
here
---- Minecraft Crash Report ----
// Shall we play a game?

Time: 11/29/15 12:35 PM
Description: Rendering screen

java.lang.IllegalArgumentException: bad Base64 input character at 3384: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)

-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (203, 143). Absolute: (812, 479)
Screen size: Scaled: (420, 263). Absolute: (1680, 1050). Scale factor of 4
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows XP (x86) version 5.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 92501696 bytes (88 MB) / 221945856 bytes (211 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz
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