I need a way to have a flooding effect without overwriting blocks and a /clone script that clones a level in. Any help?
8
I need a way to increase it... now...
should be a gamerule
Is there at least a way to INCREASE the limit of 4,096 blocks? That'd make it a LOT more usable.
What I would recommend for the flooding effect is to put in the selected area using coordinates, have the value set to 0, and have it on replace mode to replace air. It should look something like this:
/fill <x> <y> <z> <x2> <y2> <z2> minecraft:flowing_water 0 replace air
For cloning the level in, you would just have to use multiple command blocks that clone the area from different places.
/fill <x> <y> <z> <x2> <y2> <z2> minecraft:flowing_water 0 replace air
For cloning the level in, you would just have to use multiple command blocks that clone the area from different places.
Doing that will overwrite blocks... I don't want that, I only want air to be filled. And for the second one, I want to clone a level I made into an arena. but the limit is too low.
"/fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] keep" will only fill air.
Good. We're half done! All I need now is a way to increase the /clone limit.
For the first one, use /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] keep
For the second one, what part of that are you having trouble with?
For the second one, what part of that are you having trouble with?
