1

Need /fill and /clone help

DaCool1 7/19/14 1:57 pm
401
7/19/2014 3:38 pm
I need a way to have a flooding effect without overwriting blocks and a /clone script that clones a level in. Any help?
Posted by
DaCool1
Level 1 : New Explorer
1

  Have something to say?

JoinSign in

8

DaCool1
07/19/2014 3:11 pm
Level 1 : New Explorer
I need a way to increase it... now...
1
sigurd4
07/19/2014 3:06 pm
Level 67 : High Grandmaster Toast
should be a gamerule
1
DaCool1
07/19/2014 3:03 pm
Level 1 : New Explorer
Is there at least a way to INCREASE the limit of 4,096 blocks? That'd make it a LOT more usable.
1
devdude2000
07/19/2014 2:30 pm
Level 23 : Expert System
What I would recommend for the flooding effect is to put in the selected area using coordinates, have the value set to 0, and have it on replace mode to replace air. It should look something like this:

/fill <x> <y> <z> <x2> <y2> <z2> minecraft:flowing_water 0 replace air

For cloning the level in, you would just have to use multiple command blocks that clone the area from different places.
1
DaCool1
07/19/2014 2:19 pm
Level 1 : New Explorer
Doing that will overwrite blocks... I don't want that, I only want air to be filled. And for the second one, I want to clone a level I made into an arena. but the limit is too low.
1
craftykids
07/19/2014 3:15 pm
Level 53 : Grandmaster Pixel Painter
"/fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] keep" will only fill air.
1
DaCool1
07/19/2014 3:38 pm
Level 1 : New Explorer
Good. We're half done! All I need now is a way to increase the /clone limit.
1
craftykids
07/19/2014 2:13 pm
Level 53 : Grandmaster Pixel Painter
For the first one, use /fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] keep
For the second one, what part of that are you having trouble with?
1

Welcome