1
Private server crashes when I or a friend join
Hello Community,
I have currently had problems with a private server.
It worked fine for a while then it wouldn't let a friend
on, it crashed server when he joined..
Then one day I went to get on, I got on but within a matter of seconds it
crashed. It even Stopped its self once with out the /stop..
I would be happy if anyone could give or help me solve
this problem. The ERROR in the Spoilder below.
Best Regards, zombieslayer4324
I have currently had problems with a private server.
It worked fine for a while then it wouldn't let a friend
on, it crashed server when he joined..
Then one day I went to get on, I got on but within a matter of seconds it
crashed. It even Stopped its self once with out the /stop..
I would be happy if anyone could give or help me solve
this problem. The ERROR in the Spoilder below.
Click to reveal
6:22:57 PM [FATAL] A single server tick took 60.02 seconds (should be max 0.0
Best Regards, zombieslayer4324
5
probably some of those pesky chunk errors, reset the map, yes thats right!, or just edit your map with mcedit
I was thinking this aswell. If you log into server in the area with the bad chunks, the server will crash. My server was fine until a certain player joined and it turned out one of his buildcraft pipes was spitting out items causing bad lag and eventually a server crash. So it can be that or bad chunks.
I think your cpu is just much to weak to run the server. Try deleting all the plugins and running it. If that doesnt work try a new world file.
what plugins are you running?
What server build are you on: Spigot or Craftbukkit?
If you're on spigot. Copy/paste your timings by running these commands in-game.
/timings on
/timings paste
Link us your timings & crash logs with http://pastebin.com/. We can debug it from there
What server build are you on: Spigot or Craftbukkit?
If you're on spigot. Copy/paste your timings by running these commands in-game.
/timings on
/timings paste
Link us your timings & crash logs with http://pastebin.com/. We can debug it from there
Help is appreciated greatly!
