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Server suggestions [PVP] [FACTIONS] [RACES] Spells

2797jake 11/3/12 8:47 pm
285
11/10/2012 9:16 pm
Below is a list of all the features the server currently has, I need suggestions though for the following:
Town name/structure ideas
Server name ideas
Anything else you think will benefit the server



It is a RPG themed server, not hardcore though you still have /home and such.

Features

Factions tested and implemented

Choose a race each with different mcMMO abilities and magicspells tested and implemented

Has staff made "towns" scattered throughout the world with their cords given at spawn they can sell and enchant things each race has different towns Currently includes about 4 towns, building more every once and a while

A working economy including costs for faction creation and other factions mechanics tested and implemented

freebuild tested and implemented

PvP tested and implemented

Using minereset plugin to have artificial mines at spawn to encourage players to use those rather than grief out the world tested and implemented(now working on auto freefarm tough)

Factions will be hardcore style, ender pearls will be disabled so as to encourage players to build mighty walls around their factions that are effective and TNT does block damage, use TNT cannons to attack fortified factions tested and implemented

Ability to buy more spells tested and implemented

The Races
Elves: Mystical, forestmen, warriors.
mcMMO skills: Archery Taming Acrobatics Herbalism Fishing
Spells: Volley


Humans: Destructive, swordsmen.
mcMMO skills: Swords excavation woodcutting unarmed
Spells: wall


Orcs: Disguting, brutal, heavily armed.
mcMMO skills: axes mining
Spells: firenova armor


Dwarves: miners, builders, creators.
mcMMO skills: axes mining repair excavation
Spells: stonevision lightwalk


Angels: Magnifisant, magical.
mcMMO skills: Taming herbalism
Spells: windwalk invisiblity


Dryads: magical beings of the forest
mcMMO skills: Archery, Taming, Herbalism, Fishing
Spells: haste farm


valkyries: Evil ant-angelic, magical.
mcMMO skills: acrobatics swords
Spells: fireball combust


Chaos: Evil, insane, hell-bent.
mcMMO skills: axes swords unarmed mining
Spells: Lightning


Slann: Reptilian, warriors, beings of water.
mcMMO skills: Swords acrobatics repair fishing
Spells: gills lilywalk geyser


Note: A town is either in a peaceful faction claimed safezone or a faction claimed warzone, evil races are in warzone good/neutral are in safezones.
Screenshots
http://imgur.com/a/J2REZ
Human town(safezone): Florin
Chaos town(warzone): Armageddon
Slann town(safezone): The Bogs
Dwarven town(safezone)(spawn)(the undercity part small aboveground area also availible): Gar-Mogoth
Posted by
2797jake
Level 13 : Journeyman Farmer
1

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7

2797jake
11/03/2012 10:05 pm
Level 13 : Journeyman Farmer
Its not public yet and I host it locally and until I finish it will stay that way, will only be up when i'm working on it with restarts every 10min or so until its all ready I will do a professional host so its up 24/7. In the mean time bookmark this topic and check in every once and a while, if you really want to see how its coming along you can message me for a sneak peak.

Thanks for the feedback Lucky_C
1
Lucky_C
11/10/2012 10:35 am
Level 6 : Apprentice Architect
As long as I can try the server out, no problem.
And by the way, do you need an Admin/Moderator for your server?
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2797jake
11/10/2012 9:16 pm
Level 13 : Journeyman Farmer
Iv'e made huge headway on the server added in a BUNCH of stuff and yes I will need a few moderators, PM me if you want to set up a time to come check it out.
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Preston19
11/03/2012 9:25 pm
Level 1 : New Miner
Yes we need the IP. Do you need more staff? I can help.
1
ThatOneOtter
11/03/2012 9:21 pm
Level 31 : Artisan Scribe
Please give the iP!
1
Lucky_C
11/03/2012 9:18 pm
Level 6 : Apprentice Architect
One more thing; IP please?
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Lucky_C
11/03/2012 9:17 pm
Level 6 : Apprentice Architect
Ok so,
First off; [PvP], [Factions]; Good Idea.

2nd; Ender Pearls not activated....? Not such a good idea; Many players will want to quickly hop a wall or run from a battle, thus creating a faction war or trapping of an enemy faction member to quickly gain loot and power.

3rd; Spells? Creativity A+; May be easier to remove some of the classes creating a common class many players will use such as the three classes listed: Elves, Humans, Dyrads. --> ~~~In addition, you may want to take them out altogether, creating a time-consuming work for the need to mine ores, cut trees, and enchant.~~~ <---

4th; TNT- Going to attract some rough and time consuming PvP/Raiding; Nice work.

Thanks,

Lucky_C
P.S.~ The server NTM is no longer [PvP] [Factions] [Watchdog]
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