Hey all,
STVGaming here, and yesterday I decided to get shaders, to record Machinimas and make them look better. Considering I usually get from 30-70 FPS (Somehow i got 200 yesterday, when I was connected to a secondary screen), but seeing as thats my FPS range, I downloaded KUDA shaders (Really Lag-Free apparently) and Shaders mod 1.8. Everytime I tried to go into a world, it kept crashing. At first It was a mod I installed, but After I removed it, leaving only OptiFine & Shaders Mod it still kept crashing.
Here is my crash report:
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Oh - I know what I did wrong!
Time: 17/02/16 12:27
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at net.minecraft.server.integrated.IntegratedPlayerList.func_148542_a(SourceFile:31)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:93)
at net.minecraft.server.network.NetHandlerLoginServer.func_73660_a(NetHandlerLoginServer.java:62)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:264)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.server.integrated.IntegratedPlayerList.func_148542_a(SourceFile:31)
at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:93)
at net.minecraft.server.network.NetHandlerLoginServer.func_73660_a(NetHandlerLoginServer.java:62)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@1bd249d
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:264)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 246786984 bytes (235 MB) / 478650368 bytes (456 MB) up to 523501568 bytes (499 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1563 Optifine OptiFine_1.8_HD_U_F8 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8-11.14.4.1563.jar)
UCHIJAAAA Forge{11.14.4.1563} [Minecraft Forge] (forge-1.8-11.14.4.1563.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
-------------------------------------
I couldn't find any help, so I hope you guys can!
5
Oh Don't worry - reloaded minecraft and allocated more RAM. Still running @ around 7FPS, but still manageable for cinematics. Thanks for the help guys.
Also am running AMD Radeon.
Also am running AMD Radeon.
it's usually due to not a good card. cause shaders is very gpu intensive. what card you have?
So I upgraded to Minecraft 1.8.8, used OptiFine 1.8.8 and shaders, and everything was working dine - I had around 4FPS on an 8GB RAM machine, where only 499MB is being used so I tried to allocate more. I was only able to allocate 1GB, and that was working fine but shaders loaded with a black screen - no matter what shaders I used.
Anyone have a fix?
Anyone have a fix?
just use optifine, it comes with shaders compatibility built in
EDIT: Even Shaders mod without shader packs loaded is crashing - Gonna reinstall the mod and see if it works.
