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Simple Techne question
Is it possible to have HD textures with Techne? I have seen a couple models with HD textures, and I was wondering how the did that. I wanted to have this model- http://i.imgur.com/bYF3wcZ.png HD, as it will be massive and I wanted a higher res for it.
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I'm pretty sure that if you apply the high rez texture to the modded entity, it will look correct in-game.
Oh yeah! I guess i'd work. Shame you can only see it in-game tho. Is there a way to change it and view in Techne?
Not that I know of. You can plug the techne model into mcskin3d, and view the high rez texture in there, but you may need to remake the texture.
Hmn, ok. Well, thanks for the help! I really do hope I find something...
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For example:
Normal res (256x128):
http://i.imgur.com/zoXkoYe.png
HD res (512x256):
http://i.imgur.com/wP9gegS.png
Normal res (256x128):
http://i.imgur.com/zoXkoYe.png
HD res (512x256):
http://i.imgur.com/wP9gegS.png
Just make the image a higher resolution and techne will automatically ask you if you want to change the resolution.
This, if you use a 1024x1024 texture map and tell Techne you are using 512x512, the Techne will put the 1024x1024 texture into a 512x512 space.
Yes, i have done that, the problem is, more often than not, my textures are somewhat random. I always stack them on the corners and have usually a couple of blank pixels separating each (depends on the size of the texture). When I do try to re-size, the textures end up messed up and in the wrong places.
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