The spawn is a circle, from center and around plus further is claimed by WarZone.
Using worldguard and worldedit I claimed the circle with polyg2d mode then expanded top to bottom.
Defined flag as pvp deny and etc.
Once playing as normal player, I can't access workbench, chests, anything that interacts, nor pickup dropped items or drop some.

Using worldguard and worldedit I claimed the circle with polyg2d mode then expanded top to bottom.
Defined flag as pvp deny and etc.
Once playing as normal player, I can't access workbench, chests, anything that interacts, nor pickup dropped items or drop some.

spawn:
members:
groups: [non_owners]
flags: {build: allow, greeting: PVP Disabled, passthrough: allow, interact: allow,
chest-access: allow, pvp: deny, farewell: PVP Enabled}
owners: {}
type: poly2d
priority: 0
max-y: 255
min-y: 0
6
rg flag nameofregion interact allow
Why not make it a SafeZone instead?

Why not make it a SafeZone instead?

It may not be WorldGuard - go into your files, server.properties and set your spawn-protection to 1 or even 0. WorldGuard will protect the spawn by itself after you've changed this. I've had the same issue, but let me know if it doesn't work. A lot of people have mistaken it for WorldGuard when it's really not
Also, if this is a spawn make sure you /rg flag (region name) passthrough deny
Tekkit Universe PMCClick to revealInGame type /rg flag {rgname} use allow
This will allow players to use items in the region ;D
This, and /rg flag {region name} interact allow
InGame type /rg flag {rgname} use allow
This will allow players to use items in the region ;D
This will allow players to use items in the region ;D
I don't know if it'll work but try removing the chest-access flag completely.
