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Texturepack problem

Quint06 8/18/19 4:03 pm
160
8/18/2019 5:17 pm
Im making my own server texture pack and made this texture to replace birch leaves but turns out different in the game, help?!?
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Quint06
Level 1 : New Miner
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Quint06
08/18/2019 5:17 pm
Level 1 : New Miner
Thanks its solved!
1
oakar258
08/18/2019 4:36 pm
Level 69 : High Grandmaster Artist
You can remove white background in any graphic editing software supporting transparency.

Search for tool called Magic wand/Fuzzy selector and select white areas then remove them
1
oakar258
08/18/2019 4:15 pm
Level 69 : High Grandmaster Artist
you need to modify model for leaves too to not use tintindex argument
I already did the work for you, put this file in assets/minecraft/models/block folder inside your resourcepack

mediafire.com/file/birch_leaves.json
1
Thonck
08/18/2019 4:07 pm
Level 21 : Expert System
The leaf textures have to be grayscaled. Your texture is pink, which will cause funky results in-game.

The reason they have to be gray is because the game automatically colours the textures whatever biome they are in. For example, jungles will have a very pure green color, and deserts will have a brown color. Sadly, you can't change what colour the biomes will make the textures, as that's all handled by the game.
1
oakar258
08/18/2019 4:18 pm
Level 69 : High Grandmaster Artist
You can workaround this by modifying the model and removing tintindex argument
1

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