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TNT cannons hate me.

Undwa8 8/7/19 12:58 pm history
131
So, hello people.

I'm actually tring to build a RGM, and I want to insert a TNT cannon that launches a sand/anvil or any falling block on an observer.
But I went through a problem when building it :
  When I'm calibrating it (creative mode, activating the cannon manually), it perfectly works!
  But when I'm launching the entire RGM to see how it works (spectator mode), the falling block projectile always get destroyed in the explosion.

Here's a screenshot of my cannon:
https://www.mediafire.com/view/f78ql92l3kzpkw8/2019-08-07_18.51.03.png/file
The sand block is in falling entity state, and is stuck above a fence waiting for the explosion. I tried everything : replacing it by gravel, concrete powder, anvils, dragon eggs, editing the falling block NBT to make it invulnerable (but doing this makes the falling block always explode even when calibrating)...
Posted by
Undwa8
Level 13 : Journeyman Lemon
3

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