1

Ugh, Shaders doesn't work.

Mario28037 9/21/14 8:38 pm
1.5k
9/24/2014 6:11 pm
Shaders keeps on crashing for me! Heres the report:

Click to reveal
[19:34] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[19:34] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[19:34] [main/INFO] [FML]: Forge Mod Loader version 7.10.18.1180 for Minecraft 1.7.10 loading
[19:34] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_60, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre7
[19:34] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.18-mc1.7.10-f1179.jar
[19:34] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[19:34] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
[19:34] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[19:34] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[19:34] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[19:34] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
[19:34] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bao net.minecraft.client.Minecraft
[SMC FNE] 78697 (+59)
[19:34] [main/INFO]: Setting user: Mario40164
[SMC FNE]transforming aji net.minecraft.block.Block
[SMC INF] blockAoLight
[SMC FNE] 69177 (+60)
[SMC FNE]transforming abh net.minecraft.item.ItemBlock
[SMC FNE] 6441 (+0)
[19:35] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
[SMC FNT] set activeTexUnit
[SMC FNE] 16021 (+65)
[SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
[SMC FNE] 1328 (+234)
[SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
[SMC FNE] 1028 (+376)
[SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
[SMC FNE] 297 (+63)
[SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNE] 15920 (+765)
[SMC FNE]transforming bno net.minecraft.client.renderer.entity.Render
[SMC FNR] conditionally skip default shadow
[SMC FNE] 9451 (+78)
[SMC FNE]transforming blm net.minecraft.client.renderer.RenderBlocks
[SMC FNE] 151982 (+418)
[19:35] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[19:35] [Client thread/INFO] [FML]: MinecraftForge v10.13.0.1180 Initialized
[19:35] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[19:35] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[19:35] [Client thread/INFO] [FML]: Searching C:\Users\SeanArcher\AppData\Roaming\.minecraft\mods for mods
[19:35] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load
[19:35] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge
[19:35] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[19:35] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[19:35] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[19:35] [Client thread/INFO] [FML]: Applying holder lookups
[19:35] [Client thread/INFO] [FML]: Holder lookups applied
[SMC FNE]transforming bqf net.minecraft.client.renderer.texture.TextureManager
[SMC FNE] 5670 (+117)
[SMC FNE]transforming bmh net.minecraft.client.renderer.Tessellator
[SMC FNE] 8945 (-703)

Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[SMC FNE]transforming bpu net.minecraft.client.renderer.texture.SimpleTexture
[SMC FNR] loadSimpleTexture
[SMC FNE] 2642 (+301)
[SMC FNE]transforming bnn net.minecraft.client.renderer.entity.RenderManager
[SMC FNE] 17793 (+0)
[SMC FNE]transforming bov net.minecraft.client.renderer.entity.RenderSpider
[SMC FNE] 2157 (+66)
[SMC FNE]transforming boh net.minecraft.client.renderer.entity.RendererLivingEntity
[SMC FNE] 16049 (+349)
[SMC FNE]transforming bix net.minecraft.client.model.ModelRenderer
[SMC FNE] 6928 (+203)
[SMC FNE]transforming bnm net.minecraft.client.renderer.entity.RenderEnderman
[SMC FNE] 4174 (+66)

[SMC FNE]transforming bnl net.minecraft.client.renderer.entity.RenderDragon
[SMC FNE] 7059 (+66)
[19:35] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming bly net.minecraft.client.renderer.ItemRenderer
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78443_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;I)V
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.renderItem(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;ILnet/minecraftforge/client/IItemRenderer$ItemRenderType;)V
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78441_a()V
[SMC FNE] 20334 (+68)
[SMC FNE]transforming blt net.minecraft.client.renderer.EntityRenderer
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE] 47688 (+1486)
ShadersMod version 2.3.18
[Shaders] Loading configuration.
[Shaders] Did not load shaderpack.
[SMC FNE]transforming bma net.minecraft.client.renderer.RenderGlobal
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V
[SMC FNT] beginEntities
[SMC FNT] endEntities
[SMC FNT] beginTileEntities
[SMC FNT] endTileEntities
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I
[SMC FNT] disableTexture2D
[SMC FNT] disableFog
[SMC FNT] enableTexture2D
[SMC FNT] enableFog
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V
[SMC FNT] disableFog
[SMC FNT] *glRotatef 0
[SMC FNT] *glRotatef 0
[SMC FNT] *glRotatef 0
[SMC FNT] *glRotatef 0
[SMC FNT] *glRotatef 0
[SMC FNT] enableTexture2D
[SMC FNT] disableTexture2D
[SMC FNT] enableFog
[SMC FNT] disableFog
[SMC FNT] disableTexture2D
[SMC FNT] *glRotatef 2
[SMC FNT] *glRotatef 2
[SMC FNT] *glRotatef 2
[SMC FNT] enableTexture2D
[SMC FNT] *glRotatef 3
[SMC FNT] preCelestialRotate
[SMC FNT] *glRotatef 4
[SMC FNT] postCelestialRotate
[SMC FNT] disableTexture2D
[SMC FNT] enableFog
[SMC FNT] disableTexture2D
[SMC FNT] enableTexture2D
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V
[SMC FNT] beginBlockDestroyProgress
[SMC FNT] endBlockDestroyProgress
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V
[SMC FNT] disableTexture2D
[SMC FNT] enableTexture2D
[SMC FNE] 60741 (+570)
[SMC FNE]transforming bqd net.minecraft.client.renderer.texture.TextureAtlasSprite
[SMC FNE] 11004 (+63)
[19:35] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
allocateTextureMap 0 4 512 256 1.0
[SMC FNE]transforming bqm net.minecraft.client.renderer.texture.TextureCompass
[SMC FNE] 2550 (+63)
[SMC FNE]transforming bql net.minecraft.client.renderer.texture.TextureClock
[SMC FNE] 1885 (+63)
[19:35] [Client thread/INFO]: Created: 256x256 textures/items-atlas
allocateTextureMap 1 0 256 256 1.0
[19:35] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods
[19:35] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge
[19:35] [Client thread/INFO]: Created: 256x256 textures/items-atlas
allocateTextureMap 1 0 256 256 1.0
[19:35] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
allocateTextureMap 0 4 512 256 1.0

SoundSystem shutting down...
Author: Paul Lamb, http://www.paulscode.com


Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.

[19:35] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming bdm net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC FNE] 6481 (+158)
[Shaders] Loaded shaderpack.
[Shaders] Save configuration.
[19:35] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[19:35] [Server thread/INFO]: Generating keypair
[19:35] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[19:35] [Server thread/INFO] [FML]: Applying holder lookups
[19:35] [Server thread/INFO] [FML]: Holder lookups applied
[19:35] [Server thread/INFO] [FML]: Loading dimension 0 (SGAJ320) (net.minecraft.server.integrated.IntegratedServer@2eab98a7)
[19:35] [Server thread/INFO] [FML]: Loading dimension 1 (SGAJ320) (net.minecraft.server.integrated.IntegratedServer@2eab98a7)
[19:35] [Server thread/INFO] [FML]: Loading dimension -1 (SGAJ320) (net.minecraft.server.integrated.IntegratedServer@2eab98a7)
[19:35] [Server thread/INFO]: Preparing start region for level 0
[19:35] [Server thread/INFO]: Changing view distance to 14, from 10
[19:35] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[19:35] [Netty IO #1/INFO] [FML]: Client protocol version 1
[19:35] [Netty IO #1/INFO] [FML]: Client attempting to join with 3 mods : mcp@9.05,FML@7.10.18.1180,Forge@10.13.0.1180
[19:35] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[19:35] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[19:35] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[19:35] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[19:35] [Server thread/INFO]: Mario40164[local:E] logged in with entity id 53 at (-1221.640425474238, 16.5, 143.65030645219662)
[19:35] [Server thread/INFO]: Mario40164 joined the game
[Shaders] OpenGL 2.0 = Y 2.1 = Y 3.0 = Y 3.2 = Y
[Shaders] GL_MAX_DRAW_BUFFERS = 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 16
Program gbuffers_terrain loaded
Program gbuffers_hand loaded
Sun path rotation: -40.0f
AO Level: 1.0f
Info log: /shaders/composite.fsh
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:11: Only GLSL version > 110 allows postfix "F" or "f" for float



Program composite loaded
Program final loaded
Framebuffer created.
Reset model renderers
Reset world renderers
Expand tesselator buffer 131072
Expand tesselator buffer 262144
Expand tesselator buffer 524288
Expand tesselator buffer 1048576
[SMC FNE]transforming bpr net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 4149 (+285)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000e71c370, pid=628, tid=6896
#
# JRE version: Java(TM) SE Runtime Environment (7.0_60-b19) (build 1.7.0_60-b19)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.60-b09 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x8c370]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\SeanArcher\AppData\Roaming\.minecraft\hs_err_pid628.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed

[error occurred during error reporting , id 0xc0000005]








Help?
Posted by
Mario28037
Level 25 : Expert Warrior
2

  Have something to say?

JoinSign in

15

Find Them Creepers
09/21/2014 8:40 pm
Level 34 : Artisan Dragon
Specs?
1
Mario28037
09/21/2014 10:13 pm
Level 25 : Expert Warrior
How do I check my computer specs?
1
ShadowCatEXE
09/21/2014 10:34 pm
Level 31 : Artisan Toast
Tip
Tip: Use spoilers! That's what they're there for.
1
sycoinc
09/21/2014 11:06 pm
Level 58 : Grandmaster Programmer
i do not believe shaders works with 1.7.10
1
ShadowCatEXE
09/22/2014 12:53 am
Level 31 : Artisan Toast
But it does... Take a look here! This is Skydaz's installer for Shaders. Which works EVERY time and is easy for noobs who don't know how to install mods
1
anonpmc1534946
09/22/2014 1:10 am
Level 3 : Apprentice Miner
[deleted]
1
Mario28037
09/22/2014 4:05 pm
Level 25 : Expert Warrior
Huh. I DO in fact have an Intel Graphics card, but shaders used to work for me before. Any way to fix this?
1
Afootpluto
09/22/2014 4:11 pm
Level 16 : Journeyman Ninja
No there is not a way to fix it.
1
Mario28037
09/22/2014 4:12 pm
Level 25 : Expert Warrior
Darn, any other shaders mod that I can use? I really enjoy shaders and don't want to get rid of it :/
1
RoboShadow
09/22/2014 5:16 pm
Level 34 : Artisan System
Get a better GPU. How the heck are you running shaders with an Intel GPU anyway?
1
Latiodile
09/22/2014 5:47 pm
Level 16 : Journeyman Dragon
i used to be able to run shaders on an intel x3100 laggiest thing known to man but still playable... i just used sildurs shaders (before he remade them) and i used the much older versions of seus
1
Mario28037
09/23/2014 5:42 pm
Level 25 : Expert Warrior
I'll show my specs later. It wasn't laggy at all!
1
Mario28037
09/24/2014 5:54 pm
Level 25 : Expert Warrior
Here are my specs:

Click to reveal
OS Name Microsoft Windows 8.1
Version 6.3.9600 Build 9600
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Manufacturer LENOVO
System Model 10104
System Type x64-based PC
System SKU LENOVO_MT_1010
Processor Intel(R) Pentium(R) CPU G2030 @ 3.00GHz, 3000 Mhz, 2 Core(s), 2 Logical Processor(s)
BIOS Version/Date LENOVO ELKT31AUS, 3/21/2013
SMBIOS Version 2.7
Embedded Controller Version 22.10
BIOS Mode UEFI
BaseBoard Manufacturer LENOVO
BaseBoard Model Not Available
BaseBoard Name Base Board
Platform Role Desktop
Hardware Abstraction Layer Version = "6.3.9600.17196"


Deleted some stuff that wasn't important.
1
Afootpluto
09/24/2014 5:58 pm
Level 16 : Journeyman Ninja
Tour specs don't support shaders sorry.
1
Mario28037
09/24/2014 6:11 pm
Level 25 : Expert Warrior
Huh. Wonder why I was able to run shaders before......
1

Welcome