1
I can't post the server IP, but all my plugins are working properly. I've checked the entity count and it's around 60. Nothing bad there. It's a 22-chunk long line, one thick. /stoplag stops it, but I can't really diagnose what that stops that would stop the frame drops. Also I don't want that stopping everything all the time. Help is appreciated.
2
Help would be nice
I'll specify some more stuff about this.
This chunk lag occurs almost the instant you cross over, and continues until you exit. There aren't any entities that I can find that could be causing this (No hidden redstone clocks, spawners, etc). This lag happens at all elevations with a debilitating slowdown.
Additional help would be appreciated if specifics could be given on what the worldguard command "stoplag" stops.
This chunk lag occurs almost the instant you cross over, and continues until you exit. There aren't any entities that I can find that could be causing this (No hidden redstone clocks, spawners, etc). This lag happens at all elevations with a debilitating slowdown.
Additional help would be appreciated if specifics could be given on what the worldguard command "stoplag" stops.
