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Using Import Settings to create exceptions for which structures generate
Hello!
I'm starting a new server for my friend's discord group, and they have a pretty specific request: No pillager outposts!
After some digging on my own, I can't seem to find a way to disable them. This led me to look into the export/import worldgen settings option.
This is what the file currently looks like

Does anyone know if there is a parameter line I can modify or add to this to make such an exception? And if so, what are the other limits/capabilities of this method?
Any help is appreciated!
I'm starting a new server for my friend's discord group, and they have a pretty specific request: No pillager outposts!
After some digging on my own, I can't seem to find a way to disable them. This led me to look into the export/import worldgen settings option.
This is what the file currently looks like

Does anyone know if there is a parameter line I can modify or add to this to make such an exception? And if so, what are the other limits/capabilities of this method?
Any help is appreciated!
