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1.7.10 Villagers Are Running Everywhere? Help!

Limee 7/30/14 6:10 pm
1.7k
7/31/2014 10:12 am
Okay, so I found an awesome seed, and I went to the 2nd village. (Will post coordinates and all at end)
Well, there, all the villagers are completely spazzing out! And I really don't want to kill them for once, I wanted to make a huge village.

I know that there are a bunch of monster spawners around in the seed, and 3 of them happen to be under the village right next to each other. It's pretty awesome.

So, above ground where the village is, the villagers are running like crazy, they are going everywhere! The sound of doors opening and closing 10 times before they get in the house is getting annoying. So.

Do I have to get rid of my spawners? There is a zombie, a skelly, and a spider spawner. I use spawners for exp, no surprise there. So I'm not going to get rid of them. But do i need to kill the villagers, make a new village a little away from the spawers, and go from there?

I dont really want to, but if i really have to I guess I can make time for it later.

Everything I've found so far:

- SEED -

2138374464889032671

- Coordinates -

1st NPC Village w/Blacksmith: x: (-346) y: (67) z: (320)
you will spawn near here.

2nd NPC Village (3 Dungeons underneath): x: (-850) y: (64) z: (250)
This is where I am, the first 3 spawners are under it.

1st Dungeon spawner (contains enchanted book): x: (-852) y: (57) z: (252)

2nd Dungeon spawner (contains enchanted book): x: (-856) y: (56) z: (265)

3rd Dugneon spawner: x: (-861) y: (56) z: (270)

The rest of these are far enough so they wont bother the village (But just in case you want to check them out or make this your own world )

4th Dugneon spawner: x (-773) y: (23) z: (183)

5th Dungeon spawner: x: (-733) y: (19) z: (321)

6th Dungeon spawner: x: (-711) y: (41) z: (201)

Abandoned Mineshaft w/Diamonds And Spider Spawner: x: (-839) y: (42) z: (633)

Stronghold w/End Portal: x: (-80) y: (42) z: (795)
Posted by
Limee
Level 19 : Journeyman Skinner
3

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Limee
07/31/2014 10:12 am
Level 19 : Journeyman Skinner
okay thx i hope the bug gets fixed soon.
and.... i dont think i like the idea of spiders and endermen being teleporting sonic the hedgehog wanna be's D:
lol

and enjoy the seed guys, because its really fun.
1
testbox360
07/31/2014 10:06 am
Level 1 : New Miner
Not normal, its a bug.
1
coolzzz2hip
07/31/2014 2:09 am
Level 27 : Expert Skinner
This is normal it happened to me ._.

Thats all i can say
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Limee
07/30/2014 10:17 pm
Level 19 : Journeyman Skinner
It didn't help , I went like 150 blocks away at least and started to build another village, but when i spawned a few farmers they immediately went to the church and ran around in a circle like crazy spazzes . But I do hear ambiance, maybe there's another one nearby. But they keep freaking out and i hear no mobs, its on peaceful right now so i don't know whats wrong. Maybe its a bug?
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testbox360
07/31/2014 2:06 am
Level 1 : New Miner
In the latest update, there is a bug that makes villager move extremely fast in general; and sometimes, a few become "turbo-charged" and can easily outrun anything else in the game, as in like a Kenyan Marathoner Cheetah. This also happens with Spiders, Sometimes Pigs, Enderman (Holy crap, are they a force to be reckoned with now, super speed and teleportation=domination, and Spiders (while attacking). Hope this helps, I may make a thread of all the ones I've found so far.

Also, nice seed; thanks.
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Limee
07/30/2014 6:41 pm
Level 19 : Journeyman Skinner
I know, right? Best seed I've ever seen (so far )

And I'll try relocating them, see if that fixes it. It's weird, they ALL crowd into the small little church thing, and there are like 15 of them.
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ASF
07/30/2014 6:19 pm
Level 71 : Legendary Pixel Painter
1. Best seed ever.
2. The best thing you can do is lure them into an area farther from the spawners. That *might* solve the problem.
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