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Voxel Sniper help
Hello there, I need help with a little issue I'm having with voxel sniper. I know it has many many different ways it can be used but one thing I can't figure out is if it's possible to make a layer over top of a current layer. The whole build is made out of snow and I used a brush to put a layer of ice over top of the snow in small sections and the outside turned out nice but what I didn't realize was that I was also filling the inside of the tower with ice as well. Basically it didn't layer like I thought it would and ended up filling everything I clicked on all the way to bedrock. Any suggestions on how I can layer just the outside without affecting the inside?
This is the outside
This is the inside
Sorry if the pics look cutoff but if you can tell the inside is filled with ice minus what I got rid of. Anyways if anyone has any suggestions or answers that could help out that would be wonderful and thanks!
This is the outside
This is the inside

Sorry if the pics look cutoff but if you can tell the inside is filled with ice minus what I got rid of. Anyways if anyone has any suggestions or answers that could help out that would be wonderful and thanks!
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glad i could help
Thanks a ton, I'm going to give this a try as soon as possible and I'll let you know if it works or not and seriously thanks for the info.
theres a way to make a layer to the top of somthing with using /b overlay d2
the d(number) at the end sets the depth so for instance /b overlay d5
would overlay everything you go over 5 blocks deep and then /b overlay d1
would overlay everything you point at one block deep but far as i know this just works on the top layer so it wont work aiming at the underside of a build. hope this helps.
the d(number) at the end sets the depth so for instance /b overlay d5
would overlay everything you go over 5 blocks deep and then /b overlay d1
would overlay everything you point at one block deep but far as i know this just works on the top layer so it wont work aiming at the underside of a build. hope this helps.
