1
Voxelsniper bug
When using the lift brush (/b e lift) in a flatworld, any blocks generated create a mirror of themselves, but with bedrock at sky level. (255)
so for example, using /b 10, /b e lift, creating a 3 block tall, 10 block wide disc at level 5,
makes an equally big bedrock disk at level 255.
the bug only occurs in flatworlds
one other person has this problem, but other than this (https://github.com/TVPT/VoxelSniper/issues/164) i can't find any other posts on the subject
so for example, using /b 10, /b e lift, creating a 3 block tall, 10 block wide disc at level 5,
makes an equally big bedrock disk at level 255.
the bug only occurs in flatworlds
one other person has this problem, but other than this (https://github.com/TVPT/VoxelSniper/issues/164) i can't find any other posts on the subject
1
Bump the issue on the github. I highly doubt the VoxelSniper team is going to notice a post on PMC, especially when they expect errors to be reported on github and other official resources from Voxel.
