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Whats up with WorldGuard!?^# help
Ok im running the latest world edit and the latest bukkit. I have no other plugins that would possibly interfere with these two.
When i was running my WE and WG for my 1.6.2 bukkit it worked great.
I'd create a region and add greeting/farewell flags and whatever else. and they were perfectly.
BUT NOW!!?? ......im frustrated. I updated my Bukkit and WE to 1.6.4 versions but WG is only updated to 1.6.2. yeah it works.. hardly.
Now its like, the regions i created with greeting/farewell flags back in 1.6.2 still work just fine but now if i create a new region on the 1.6.4 crap it ignored my flags! not all of them but some of them like mob-damage greeting/farewell.
WORLD GUARD needs an update badly or what do you think I could be possibly doing wrong here? I need to setup PVP zones on my co-op survival map and this cant happen unless i can make the dumb greeting/farewell flags work because otherwise it would be unfair and just not cool for the guy who wandered into the wrong zone and got slapped. UGH! any ideas guys
When i was running my WE and WG for my 1.6.2 bukkit it worked great.
I'd create a region and add greeting/farewell flags and whatever else. and they were perfectly.
BUT NOW!!?? ......im frustrated. I updated my Bukkit and WE to 1.6.4 versions but WG is only updated to 1.6.2. yeah it works.. hardly.
Now its like, the regions i created with greeting/farewell flags back in 1.6.2 still work just fine but now if i create a new region on the 1.6.4 crap it ignored my flags! not all of them but some of them like mob-damage greeting/farewell.
WORLD GUARD needs an update badly or what do you think I could be possibly doing wrong here? I need to setup PVP zones on my co-op survival map and this cant happen unless i can make the dumb greeting/farewell flags work because otherwise it would be unfair and just not cool for the guy who wandered into the wrong zone and got slapped. UGH! any ideas guys
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ill give it a try
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Try and use the latest development build for 1.6.4.
http://builds.enginehub.org/job/worldgu ... nch=master
Daniel
http://builds.enginehub.org/job/worldgu ... nch=master
Daniel
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You'll have to downgrade to 1.6.2, until WorldGuard updates, unless you want to continue dealing with it not working. There's no way around that.