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Problems with world edit :((
Well, here we go :')
So I wanted to do a wall of stone bricks but I thought I could add a bit more variety using percentages, so it could have a bit of gravel, cobblestone, stone, and other stuff that could add that variety I wanted but every single tutorial uses //replace for the positions (right click and left click) or //replacenear for only blocks nearby, and I completely forgot how to only do a certain type of blocks like the stone bricks in my example...
Does anyone know how this works??? It would really help me, thank you!
So I wanted to do a wall of stone bricks but I thought I could add a bit more variety using percentages, so it could have a bit of gravel, cobblestone, stone, and other stuff that could add that variety I wanted but every single tutorial uses //replace for the positions (right click and left click) or //replacenear for only blocks nearby, and I completely forgot how to only do a certain type of blocks like the stone bricks in my example...
Does anyone know how this works??? It would really help me, thank you!
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Welcome to PMC! :) Great question--WE can get pretty tricky.
I am going to use an example, since I personally find them more helpful. Let's say, hypothetically, you are trying to replace 1% of the stone wall with cobblestones. You would run the following WE command:
//replace stone:1 99%stone:1,1%cobblestone
Here is another example.
I am going to use an example, since I personally find them more helpful. Let's say, hypothetically, you are trying to replace 1% of the stone wall with cobblestones. You would run the following WE command:
//replace stone:1 99%stone:1,1%cobblestone
Here is another example.
