1
Custom Generation Surface Height
I'm trying to create a 1.19.3 datapack to tweak world generation to happen at a higher y value, with base ground somewhere around 180. Basically i want to just shift the world's surface up and fill the extra area with stone. For my purposes I need to have a lot of under ground space. I've been using misode.github.io, and no setting there, or that I have found online or in other datapacks seems to do something similar. Does anyone have any insight they would be willing to share with me?
1
try https://snowcapped.jacobsjo.eu/
enable the splines editor, and play around with the offset, factor and/or jaggedness splines. It takes a lot of trial and error though...
enable the splines editor, and play around with the offset, factor and/or jaggedness splines. It takes a lot of trial and error though...
