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Datapacks disabling themselves

Wallaceman105 9/12/20 2:45 pm
1k
9/18/2020 5:32 pm
I'm running a server for my friends off of Apex hosting, and I made a number of datapacks with "thedestruc7i0n"s website to add crafting recipes, such as grinding cobblestone/sandstone into gravel/sand on a stonecutter, respectively, and smelting rotten flesh into leather. I've also made it so you can use a crafting table to turn clay blocks into clay balls.

However, the stonecutter recipes keep disabling themselves, along with the clay blocks-> clay balls recipe.

most recipes/non-recipe datapacks are fine, they haven't stopped working at all.

In order to get them working, I have to do /datapack disable <datapack name> and then /datapack enable <datapack name> manually.

I've tried deleting and re-uploading in FTP, remaking them under new file names, changing the individual recipes, disabling and re-enabling ALL datapacks, /reload, multiple restarts, and deleting all unused datapacks.

Does anyone have any help? Its been 2 weeks and I'm about to pull my hair out.

Datapacks in question

Breaking down clay
{
"type": "minecraft:crafting_shapeless",
"ingredients": [
{
"item": "minecraft:clay"
}
],
"result": {
"item": "minecraft:clay_ball",
"count": 4
}
}

Grinding Gravel
{
"type": "minecraft:stonecutting",
"ingredient": {
"item": "minecraft:cobblestone"
},
"result": "minecraft:gravel",
"count": 1
}

Grinding Sand
{
"type": "minecraft:stonecutting",
"ingredient": {
"item": "minecraft:sandstone"
},
"result": "minecraft:sand",
"count": 4
}

The pack.mcmeta file reads like this:
{"pack":{"pack_format":1,"description":"Generated with TheDestruc7i0n's crafting generator: https://crafting.thedestruc7i0n.ca"}}


and it's the same for all of the packs I made there.



I think it's a problem with the packs made on his site, but I have no clue where to start. I'm also not sure it it's a problem with my FTP client.
Posted by
Wallaceman105
Level 1 : New Miner
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Bertiecrafter
09/18/2020 5:32 pm
Level 72 : Legendary System
If anything, it should be in the logs, try to find them and look for any messages that appear on /reload.
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