1
Need help creating custom spawning datapackhelp
Hello everyone,
I'm trying to figure out a datapack for a game I'm creating with friends. I have a downloaded map that is just jungle and warm ocean, and I'm trying to do custom mobs spawning. The jungle mobs seem to spawn totally fine, but I checked the y-level of the warm ocean and it's at y=50, meaning it's too low to spawn fish. On top of this, I want drowneds and guardians to spawn but right now only the guardians are spawning, even at night. Does anyone have any good ideas on how to remedy this?
Thanks!
I'm trying to figure out a datapack for a game I'm creating with friends. I have a downloaded map that is just jungle and warm ocean, and I'm trying to do custom mobs spawning. The jungle mobs seem to spawn totally fine, but I checked the y-level of the warm ocean and it's at y=50, meaning it's too low to spawn fish. On top of this, I want drowneds and guardians to spawn but right now only the guardians are spawning, even at night. Does anyone have any good ideas on how to remedy this?
Thanks!
Create an account or sign in to comment.
2

usually I custom spawning pool inside the biome generation.

Ok I've come up with a partial and very roundabout solution:
I'm making elder guardians spawn (which can spawn at that level), summoning a cod in the elder guardian's place, and then killing the elder guardian (all of this with commands).
Any easier solutions with better results?
I'm making elder guardians spawn (which can spawn at that level), summoning a cod in the elder guardian's place, and then killing the elder guardian (all of this with commands).
Any easier solutions with better results?