I edit one resourcepack and I can't make random textures for it. Everything is done correctly, there is a file for the weight of textures, there are definitely no errors (I copied from the working one and rechecked 10 times), but it still does not work. I couldn't find information on whether this is possible, but I suspect that if it doesn't work like all mobs, then the dragon is the only one. I'll write the file below, maybe I made a mistake.
textures.2= 2 3
weights.2= 1 1
2
I've never seen anything like this. Where did you get that file exactly from?
Maybe Claws of Berk? I’ve seen a similar style of coding in a tutorial for it.
It’s a How to Train Your Dragon modpack. There’s a mod in it that makes it customizable and adds the ability to add your own colors of dragon.
It’s a How to Train Your Dragon modpack. There’s a mod in it that makes it customizable and adds the ability to add your own colors of dragon.
