Hey, JDawgtor here. I am making Data Packs for you to download. But sometimes you may have issues, or questions about the packs I make and you might want help or feedback.
So I am making this forum for any question you may have about my Data Packs.
Feel free to ask for help, or give suggestions on making my packs better.
JDawgtor - Planet Minecraft
So I am making this forum for any question you may have about my Data Packs.
Feel free to ask for help, or give suggestions on making my packs better.
JDawgtor - Planet Minecraft
8
This is a great tool, however, I'm troubled about the possibilities of the structures overwriting vanilla structures. I did some simple ruins and they spawn inside villages enough to make making larger structures seem daunting. Something I also seemed to have an issue with is after so many structures added to the datapack generator, it seems to just generate a near or completely empty datapack.
The generator uses your structures and generates a pack that can be read by the actual Structure Generator that you also need installed. After your structure pack has been generated, there is a link below on the website to install the generator.
TL;DR
This datapack maker has a structure limit of around 10 structures.
I've successfully used the datapack maker and structure generator. I'm just saying, these are things that have been brought to my attention whilst using it. The datapack I made contained 12 structures, and the datapack generator, after a certain threshhold of a number of structures, generated a blank datapack or a datapack with only 1 structure. All I required for the spawning was spawning in a plains biome on the surface in the overworld. I've gotten it to work with fewer structures input into the datapack generator, but I'm not sure if there's a bug after so many structures are placed into the generator. If you'd like, I can give you the ruins and tent structure nbt files via any file sharing site you prefer.
This datapack maker has a structure limit of around 10 structures.
I've successfully used the datapack maker and structure generator. I'm just saying, these are things that have been brought to my attention whilst using it. The datapack I made contained 12 structures, and the datapack generator, after a certain threshhold of a number of structures, generated a blank datapack or a datapack with only 1 structure. All I required for the spawning was spawning in a plains biome on the surface in the overworld. I've gotten it to work with fewer structures input into the datapack generator, but I'm not sure if there's a bug after so many structures are placed into the generator. If you'd like, I can give you the ruins and tent structure nbt files via any file sharing site you prefer.
i! I saw your tutorial and noticed that you can only control structure rarity relative to eachother. So if I want a strucutre to be extra rare I should make a structure which is basically 1 single airblock and set it's rarity high and then make the other structure and set it's rarity low?
I agree with this. Anything can be a structure, so if you want something to be ultra-rare, just make a structure made of 1 air block. That could add some customization to your available rarity especially since you can add it more than once.
Do you know of the MC Datapacks (discord group) standards? We have a set of rules to make datapacks consistent and compatible with one another. If you are interested in joining us and making your packs compatible with ours, let me know!
Possibly. That might be helpful knowing tips for making data packs compatible with each other.
Thank you friend.
