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Fishing

Mothify 9/6/25 10:02 am history
90
9/7/2025 12:39 am
If you had the ability to change vanilla fishing in Minecraft, in one or multiple ways, how would you change it?
I'm making a plugin and would like it to offer the best possible experience, so I'm trying to get an idea of what I should change the most / not touch.



Thank you!
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Mothify
Level 1 : New Explorer
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2

ScotsMiser
09/07/2025 12:39 am
Level 72 : Legendary Miner
history
Bring back the old bobber-drop auto fishing for treasure (less laggy than the griefed system), and supply a free tool for server owners to flag anyone doing more than a user definable number of cast/reelin cycles in a minute.
EDIT: That won't work (been a while ¯\_(ツ)_/¯ ), one would need to track the number of "Use_Item"s (right clicks) while holding a fishing rod.

This would allows servers that wished to disallow automated treasure fishing an easy way to do so without adding lag to everyone (or annoying the people who like the old system). [Best of both worlds — athough BadWrongFun™ will still be had by some….]

As extensions to the general idea:
Some sort of lava fishing (probably with a different, mutually incompatible rod) & a very different loot table could be interesting [NB modders]
1
Papa Enny
09/06/2025 1:51 pm
Level 62 : High Grandmaster Answer Dwarf
how about a chance for an agressive mob to be fished?
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