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Java 3d Auto-Mapping Model Solution

Tudedude100 9/10/14 1:02 am
389
9/11/2014 8:00 pm
Hey everyone, one of the many programs I've been working on lately is a skin stealer program, however it has a bit of a twist. Not only does it search and download skins, it is going to be able to show you a live model of the skin, walking or standing still, and will have a swanky interface, designed by my wonderful* sister, Horn. However, I'm getting hung up on the 3D modeling part, I have experience in blender, and that part wouldn't be too hard, but does anyone know a Java library, or some methods as to how I could put in a 3D model that automatically has the skin's .png texture mapped to it? Thanks for your help in advance, and please keep in mind that, while I do have 2 or 3 years of Java experience, I might be a little nooby in some unexplored areas, such as implementing 3D libraries.

*Required brotherly sarcasm
Posted by
Tudedude100
Level 35 : Artisan Nerd
40

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anonpmc844841
09/11/2014 1:17 am
Level 13 : Journeyman Miner
[deleted]
1
Tudedude100
09/11/2014 8:00 pm
Level 35 : Artisan Nerd
Alright, I'll take a look at OpenGL options. Ty
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Mikeroboblox
09/11/2014 12:53 am
Level 11 : Journeyman Network
Skin stealer? Why is this necessary?
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Tudedude100
09/11/2014 7:59 pm
Level 35 : Artisan Nerd
Just a little program I'm making, I wouldn't say it's necessary.
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Tudedude100
09/11/2014 12:21 am
Level 35 : Artisan Nerd
I can haz answers?
1

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