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Is randomized door texture on same res. pack possible?

TVirus24's Avatar TVirus246/20/14 4:42 pm
1 emeralds 310 4
6/20/2014 10:45 pm
Obesio's Avatar Obesio
Hey guys! My friend and I were planning on making a resource pack for our adventure map. The thing is, there is two different types of doors that we need to use at different times of the map. We were wondering if there is some way to randomly generate different textures of the same door (wood door) so that I can still use one resource pack throughout the map. If you guys have an answer plz help us out! Thanks!
Posted by TVirus24's Avatar
TVirus24
Level 30 : Artisan Zombie
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Obesio
06/20/2014 10:45 pm
Level 1 : New Miner
Obesio's Avatar
Might sound stupid, but if you only need 2 different door textures, why not just use Wooden and Iron? Unless using redstone for one would be an issue.
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Fureniku
06/20/2014 5:37 pm
Level 88 : Elite Modder
Fureniku's Avatar
Not without the use of mods, no.
Blocks can only store so much data, and a door uses almost all of it's data with it's rotational stuff.

You MAY be able to do it with some serious level editing by making doors either two "bottoms" or two "tops" - but you'd only get a mirrored texture by doing that.
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TheManFromLolliLand
06/20/2014 5:25 pm
Level 32 : Artisan Skinner
TheManFromLolliLand's Avatar
If you look at the Conquest pack by MonsterFish, he made a bunch of textures Biome Specific [Certain Textures To Certain Biomes] so if you download that and take a look you try to replicate that
http://www.planetminecraft.com/texture_ ... est-32x32/
1
Pepijn
06/20/2014 4:46 pm
Level 57 : Grandmaster Cyborg
Pepijn's Avatar
Not that I know of.... But I'm not an expert
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