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Hey guys! My friend and I were planning on making a resource pack for our adventure map. The thing is, there is two different types of doors that we need to use at different times of the map. We were wondering if there is some way to randomly generate different textures of the same door (wood door) so that I can still use one resource pack throughout the map. If you guys have an answer plz help us out! Thanks!
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Might sound stupid, but if you only need 2 different door textures, why not just use Wooden and Iron? Unless using redstone for one would be an issue.
Not without the use of mods, no.
Blocks can only store so much data, and a door uses almost all of it's data with it's rotational stuff.
You MAY be able to do it with some serious level editing by making doors either two "bottoms" or two "tops" - but you'd only get a mirrored texture by doing that.
Blocks can only store so much data, and a door uses almost all of it's data with it's rotational stuff.
You MAY be able to do it with some serious level editing by making doors either two "bottoms" or two "tops" - but you'd only get a mirrored texture by doing that.
If you look at the Conquest pack by MonsterFish, he made a bunch of textures Biome Specific [Certain Textures To Certain Biomes] so if you download that and take a look you try to replicate that
http://www.planetminecraft.com/texture_ ... est-32x32/
http://www.planetminecraft.com/texture_ ... est-32x32/
Not that I know of.... But I'm not an expert