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Whats your least favorite mob in minecraft? Personally, to me it's the evokers, they take annoying to kill, to a whole nother level
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Evokers can be easy to kill if you get to them quickly, but once they have a few vexes they are basically impossible to deal with. No matter how many vexes you kill, they keep summoning more, and it can be hard to take out the evoker to stop them summoning reinforcements.
Pillagers becuase they spawn patrols in villages at the wrong times!
Hmmm... I like a lot of the mobs in game (favorite would be Enderman).
But if I had to pick any of them, it would be:
But if I had to pick any of them, it would be:
- Silverfish: quite annoying and can go infest some stone. I'm only keeping them as otherwise the Stronghold portal would be more of a piece of cake.
- Phantoms: have a cool concept, but they're poorly executed. Would have been interesting to have a mob that could be from a legend of creatures that hunt down insomniacs who climb the mountains, but we got the living embodiments of parental controls instead.
- Sniffers: while cute, pretty much don't really have a use beyond lore implications on what prehistoric life could have lived there. I wished they could have sniffed out several new items, including easter eggs involving removed plants.
Skeltons becuse they spawn every where... like behine you on a a one block brigh over lava whe you have your best gear
Probably Sniffers. They are useless apart from lore.
Agreed. They are not even in my MC Headlore.
Players
Glow Squid
I hate the mob from my scary mod that I deleted
The "player" entity can be so.. unpredictable.
bats, they annoy me
v e x e s.
*dantdm hardcore flashbacks*
Baby zombies'
llamas. i dunno why, but i just despise them.
wait no, SHULKERS
Definitely overhyped: what could have been an early game pseudo-shulker ended up being nearly unusuable as they required almost as well prepped a road as an ice boat but were slower and more annoying to use.
sniffers are really overrated
They are so worthless. The flowers could've been added independently, and yet they decided to hinge the sniffer's whole existence on them for the community's garden stans. Forget phantoms. The sniffer is the worst mob vote winner, period.
i like phantoms
While they can be a nuisance, I do think phantoms get too much hate. Sniffers are far worse than phantoms for being worthless in use and presence.
skeletons, the range just deletes me
you can dodge them by pressing w and d and then crit them before repeating
Lava Bucket
interesting
Mob B (defaming the name Phantom since 1.13).
Not becasue of the base idea*, but because what could have been a cool an interesting idea was put through the sausage factory of [a certain indivifual's] 'drop_farming_IS_duping' obssessionand added to the game as a bent, stapled, folded, spindled, and mutilated reeking abortion of said original idea.
(The drowned is a close second as it also uses volume based spawning — unlike every mob other than the very restricted range guardians — making post 1.13 spawn proofing stupidly difficult and 'just egregiously bad' aesthetically.)
*The flying manta idea was not even original, having been explored in various paper & pencil games dating back to at least the early 80's; with these examples, MS/Mj ought have been able to do better…
Not becasue of the base idea*, but because what could have been a cool an interesting idea was put through the sausage factory of [a certain indivifual's] 'drop_farming_IS_duping' obssessionand added to the game as a bent, stapled, folded, spindled, and mutilated reeking abortion of said original idea.
(The drowned is a close second as it also uses volume based spawning — unlike every mob other than the very restricted range guardians — making post 1.13 spawn proofing stupidly difficult and 'just egregiously bad' aesthetically.)
*The flying manta idea was not even original, having been explored in various paper & pencil games dating back to at least the early 80's; with these examples, MS/Mj ought have been able to do better…
Shulkers
Vex