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Mod request: 3d collision boxes
currently entity collision boxes have just 2 dimensions, height and an identical width/length, and can"t rotate
however, lots of animals, as well as boats and modded in vehicles have, as is realistic, a different length and width, and can turn.
so it would be great if there were a collision box that allows them to have 3 separate dimensions and rotate along with the model, so animals can fit through gaps they should according to their look when turned correctly, and vehicles can be positioned when driving as they should according to their look, without unexpected collisions or squishing into each other.
is there anyone who could do that?
however, lots of animals, as well as boats and modded in vehicles have, as is realistic, a different length and width, and can turn.
so it would be great if there were a collision box that allows them to have 3 separate dimensions and rotate along with the model, so animals can fit through gaps they should according to their look when turned correctly, and vehicles can be positioned when driving as they should according to their look, without unexpected collisions or squishing into each other.
is there anyone who could do that?
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From what I have learned, the entity hit box cannot simply be changed, but their is a lone example in the game of minecraft, the ender dragon's hit box, which is made out of multiple boxes, I am not on that level, so I will have to drop this project, but I had fun trying to work it out, I hope you have better luck in the future.
thank you for having looked into it
are collision and hit boxes the same for entities?
are collision and hit boxes the same for entities?
Ill think about it, if i manage to make this mod, ill post a link to it in the reply section.
thank you, wishing you well
