Lil mod im coding
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Want this to be mantained/updated in the future?
You can donate here! https://www.patreon.com/hotsuop
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Lovely!! glad i could beta test it and the movement OOOO so smooth!
cool
Thanks!
Not being a MC parkour fan I'm more intersted in how that works than what it does…
It looks like youve modified the player/block interaction to allow a player to change verticle velocity when in contact with blocks to the side of the PC…
If true, how have you limited the effect to prevent teh player gaining 'spiderclimb'?
It looks like youve modified the player/block interaction to allow a player to change verticle velocity when in contact with blocks to the side of the PC…
If true, how have you limited the effect to prevent teh player gaining 'spiderclimb'?
This is some code for the wall run - added comments with chatgpt bc im lasy
paste.rs/vhdIE.java
paste.rs/vhdIE.java
THX for posting the code, that does look like you've prevented 'spiderclimb'
(I don't 'speak' java so it's going to take me some effort to slog through the details of what the code is doing.
I really ought to learn java, but somewhat enjoy playing without knowing all the nuts and bolts of how the sausage gets made…
[please forgive the mixed metaphore])
In sofar as i cantell so far, you're mitigating gravity while the player is in contact with a wall (but not the ground) and adding a modest (& capped) upwards velocity when the player stops 'wallrunning…
Nicxely grounded in some IRL parkour techniques 👍
(I don't 'speak' java so it's going to take me some effort to slog through the details of what the code is doing.
I really ought to learn java, but somewhat enjoy playing without knowing all the nuts and bolts of how the sausage gets made…
[please forgive the mixed metaphore])
In sofar as i cantell so far, you're mitigating gravity while the player is in contact with a wall (but not the ground) and adding a modest (& capped) upwards velocity when the player stops 'wallrunning…
Nicxely grounded in some IRL parkour techniques 👍
also sent you a dm if you wanna know more but yea it does apply gravity to keep you there instead of just slidind to the ground
we can dm if your more intersted - it also disabbles all vinilla anti cheat bc it locks you if you dont ( because the game thinks you are moving to fast)
1. There's already a mod like that on curseforge called Parcool
2. Yes, that is amazing coming from someone who has never touched legit non-copy-pasted-from-a-notepad-tricks-website program.
2. Yes, that is amazing coming from someone who has never touched legit non-copy-pasted-from-a-notepad-tricks-website program.
parkool is but in forge but the one im making is in fabric . also what does "Yes, that is amazing coming from someone who has never touched legit non-copy-pasted-from-a-notepad-tricks-website program." mean
I don't know how to code so even small things like this are like seeing the Titanic raise from the very ocean
I've made some programs but all of them are copy-pasted from a website
I've made some programs but all of them are copy-pasted from a website
Ah alright. i think fabric modding is a fun skill to learn
