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Faction Server Question

xKanceRxShocKx 12/12/11 11:54 am
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12/12/2011 2:14 pm
I find there to be a high on both sides of the fence in faction servers.

Side One.

-- Loves the idea of using factions for personal protection, and going about playing the game as if it was just regular survival, you could kill people outside thier area,but raiding factions and griefing (lack of better word) were not allowed.

Side Two
- Loves Raiding & Griefing, wants PVP to mean all that combined and no one's stuff is safe.

Now i understand the first and second and i've ran faction servers before... people dont like thier stuff being destroyed by anyone. Period. So I ask, what's your stand on this?
Posted by
xKanceRxShocKx
Level 4 : Apprentice Miner
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xKanceRxShocKx
12/12/2011 2:14 pm
Level 4 : Apprentice Miner
I also use Groupmanager, but for some reason i cant control who makes a faction I dont know what to put in the permission node to make it so certain classes can't build it.. do either of you know that?
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killer5362
12/12/2011 1:47 pm
Level 20 : Expert Network
I am very anti-grief. In my own server. I prefer side One of Factions. Though to make my server so everyone can enjoy factions, I have multiple worlds. One of them allows pvp, the other one allows Greif, stealing, and PVP.
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djlost12
12/12/2011 1:17 pm
Level 5 : Apprentice Miner
The way I've handled this on my server is that a faction has one and only one chance to choose to be "peaceful" this is handled within the factions comamnds. Players within peaceful factions can not raid, pvp, etc. Peaceful factions can also gain worldguard protection to some extent.

Non peaceful factions aka "pvp factions" recieve no worldguard protection and are responsible for claiming their own land, administrating faction ownership plots within that land etc.

Is this system perfect? No. But it allows players who just enjoy the free build , mcmmo, jobs, side of my server to not worry about raiding factions.
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