1
Hey guys,
I was thinking today about how I could make a cool new server gamemode, and I thought and thought, until finally it hit me: Gangs!
You can form a Gang when you get enough playtime,Xp, etc....
It will be basically like a real gang!
If you can help out, please do contact me on Skype, and I will be ever so grateful!
Also you will get Co-Owner on the server!
My Skype: jake.phillipsmac
Thanks!
I was thinking today about how I could make a cool new server gamemode, and I thought and thought, until finally it hit me: Gangs!
You can form a Gang when you get enough playtime,Xp, etc....
It will be basically like a real gang!
If you can help out, please do contact me on Skype, and I will be ever so grateful!
Also you will get Co-Owner on the server!
My Skype: jake.phillipsmac
Thanks!
2
Anybody? C'mon guys I need a Dev!
Here is the Plan:
-Create a gang when you get a certain amount of playtime
-Use Economy to get money, so you can buy Drugs and Guns
-Custom Server Texture Pack so there can be Drugs and Guns
-Can claim gang territory by placing down "Tag" blocks. It will basically work like the land claiming on the Factions plugin, where you can get more territory with the more power you have
-Can kill other gang members
-Members of a gang get a notification in chat when a rival gang member enters their "Turf"
-When a player gets killed, they are automatically kicked from the server. When they are kicked, ALL details of them are WIPED. This means their money, nickname, gang status, playtime, etc.. will ALL be reset, like as if they actually died and re-spawned. This will make people actually care more about dying.
- Play time tracker (Eg: Records the amount of playtime a player has, as they will need this to rank up and create gangs.)
- Can donate to the server for Money, Guns and Drugs.
-Drugs can be sold to other players for a certain amount of in game money. The drugs will be Weed, Cocain, and pills. They will all have effects.
-Custom Map built by owner/staff (Will resemble a city, like L.A)
-There will be police, chosen by owner. the police will patrol the area, and can arrest anyone by hitting them with "Handcuffs". these will be a re-textures item, but how they work will need to be coded. When a player is arrested they lose 1/4 of their money, and all their items. They must spend 10 minutes inside "Jail" before they are teleported to spawn.
-If a player leaves a gang, they are "Marked for Death" the name above their head appears red to their previous gang mates
-Add colour coding to peoples names above their heads. Red = Kill them, Green = Friendly Yellow = Neutral, Blue = Police. If their name is red, it means they have either 1) Left the gang, and are now marked for death 2) Betrayed the gang (The leader can mark betrayers with a command. Marking them as betrayer means they are auto-kicked from their gang) 3) A rival gang member. Green means they are from the same gang as the player who is viewing them, Yellow means that the player is neutral, e.g.: not in a gang, nor a snitch. Blue means they are a Police officer, and the gang members will be auto-jailed for life for killing an officer. (this means they may as well quit the server, as they can never get out without the owner letting them out) (The owner will be "President" and can do anything.)
-The colours will be relative to the player viewing the names. e.g.: somebody from a gang won't see a rival gang member as green, they will see them as red.
-Players in a gang have the ability to set a nick name. Eg: If a player goes /setnick Wicked, chat will say [GangName] "Wicked" : (Message)
- The chat format will look like this (The permissions will be done in group manager):
[Gang Name] PlayerName: (Message) Example: [Bloods] Wicked: Hello Everyone.
- Police chat will look like this: [Police] Officer (Officer name) : Message. Example:
[Police] Officer xXAlphaXx : Hello Everyone. The police prefix will be Lightish blue, and all gang prefixes will be Bright Red
-Create a gang when you get a certain amount of playtime
-Use Economy to get money, so you can buy Drugs and Guns
-Custom Server Texture Pack so there can be Drugs and Guns
-Can claim gang territory by placing down "Tag" blocks. It will basically work like the land claiming on the Factions plugin, where you can get more territory with the more power you have
-Can kill other gang members
-Members of a gang get a notification in chat when a rival gang member enters their "Turf"
-When a player gets killed, they are automatically kicked from the server. When they are kicked, ALL details of them are WIPED. This means their money, nickname, gang status, playtime, etc.. will ALL be reset, like as if they actually died and re-spawned. This will make people actually care more about dying.
- Play time tracker (Eg: Records the amount of playtime a player has, as they will need this to rank up and create gangs.)
- Can donate to the server for Money, Guns and Drugs.
-Drugs can be sold to other players for a certain amount of in game money. The drugs will be Weed, Cocain, and pills. They will all have effects.
-Custom Map built by owner/staff (Will resemble a city, like L.A)
-There will be police, chosen by owner. the police will patrol the area, and can arrest anyone by hitting them with "Handcuffs". these will be a re-textures item, but how they work will need to be coded. When a player is arrested they lose 1/4 of their money, and all their items. They must spend 10 minutes inside "Jail" before they are teleported to spawn.
-If a player leaves a gang, they are "Marked for Death" the name above their head appears red to their previous gang mates
-Add colour coding to peoples names above their heads. Red = Kill them, Green = Friendly Yellow = Neutral, Blue = Police. If their name is red, it means they have either 1) Left the gang, and are now marked for death 2) Betrayed the gang (The leader can mark betrayers with a command. Marking them as betrayer means they are auto-kicked from their gang) 3) A rival gang member. Green means they are from the same gang as the player who is viewing them, Yellow means that the player is neutral, e.g.: not in a gang, nor a snitch. Blue means they are a Police officer, and the gang members will be auto-jailed for life for killing an officer. (this means they may as well quit the server, as they can never get out without the owner letting them out) (The owner will be "President" and can do anything.)
-The colours will be relative to the player viewing the names. e.g.: somebody from a gang won't see a rival gang member as green, they will see them as red.
-Players in a gang have the ability to set a nick name. Eg: If a player goes /setnick Wicked, chat will say [GangName] "Wicked" : (Message)
- The chat format will look like this (The permissions will be done in group manager):
[Gang Name] PlayerName: (Message) Example: [Bloods] Wicked: Hello Everyone.
- Police chat will look like this: [Police] Officer (Officer name) : Message. Example:
[Police] Officer xXAlphaXx : Hello Everyone. The police prefix will be Lightish blue, and all gang prefixes will be Bright Red
