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TradeCraft [RPG] [1.8] [Custom Made Plugins]

TradeCraft 2/6/16 5:59 pm
285
3/16/2016 11:20 am
Welcome to TradeCraft! play.trade-craft.net

The Lore - A gust of wind splashes sea water on your face. You feel uncomfortable. As you open your eyes, you gaze into the sky, your body is weak. Standing up your vision slowly enhances, your senses growing sharper - returning to normal. The broken remains of a great ship surround you... You have no idea where you are... You have no idea of your past... This new world looks different, dangerous and confusing… This is where your new story begins...

About - Welcome to TradeCraft! A fun, player friendly server, with amazing admins (that's us btw...) to help you with all your blocky needs! This server provides a unique twist to the multiplayer minecraft experience. A dedicated role-play server, with hours invested in making new plugins and custom built cities to enhance your gameplay. The aim of this server (besides having a grand time) is to make a faction, build a city, and become a force to be reckoned with!

So how are we different?...

How it works - As a player you must travel across the map, by horse, foot or dragon, in order to reach cities to sell goods. Our unique plugin 'TradeSigns' makes buying and selling items more interesting than normal! Signs will gradually change in price over time, showing you the chance of the price inflation, or price deflation. This means that if you act clever, then you can plan routes to certain cities in order to sell goods and earn maximum profit! Be careful however... Cities do allow PVP, meaning that you are never completely safe... NPC Guards will walk the streets and react to fighting, in order to deter and punish violence - adding a slight amount of safety to the system. Before entering a city you may want to leave your items with a mule, hidden in a nearby forest so you can scout ahead to make sure nobody of bad reputation is also visiting!

We have taken the liberty of disabling TNT, which will allow factions to build bases above ground without fear of destruction! Factions can build a city of their own and its coordinates will be placed at spawn once all the requirements are met. These cities will have their own set of trade signs, which will generate the faction income when people visit to trade! These faction cities can still be taken over by other players, making it a fully dynamic map - No city is safe.

Faction City Requirements -
Faction Leader must be of highest trading rank
Faction must pay a set sum of money to put coords at spawn
An admin must approve (and if necessary help build upon) the cities aesthetics before it can become a known province.

We would love you to see you playing - If you have questions or any suggestions please leave us a message - we will get back to you asap

Cities are currently still under construction, as are dungeons, but we have many great builders to aid us in this massive task!

IP: play.trade-craft.net

Where will your story lead?
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TradeCraft
Level 2 : Apprentice Miner
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TradeCraft
03/16/2016 11:20 am
Level 2 : Apprentice Miner
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TradeCraft
03/08/2016 3:15 am
Level 2 : Apprentice Miner
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TradeCraft
03/07/2016 11:29 am
Level 2 : Apprentice Miner
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TradeCraft
03/03/2016 2:23 pm
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TradeCraft
02/08/2016 10:11 am
Level 2 : Apprentice Miner
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TradeCraft
02/07/2016 6:37 am
Level 2 : Apprentice Miner
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Welcome