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The Blocktacular Command Block Event (part 1)
The Blocktacular Command Block Event
Hello, command block nerds! It is time to put your brains and your creativity to the test with the Blocktacular Command Block Event! If you love command blocks and you know you can make something fun, amazing, or blocktacular, then you know you are ready to participate!
Info
In order to participate in the event, you need at least partially advanced command block knowledge. If you don't know much about command blocks, you may not participate.
After the first round passes, there will be multiple winners advancing to round two. Once round two is completed, a three contestants will advance to round three, where a final winner is decided.
Although the title says "Command Block", I much prefer datapacks. If you use command blocks, send a world with the commands. You are warned that not using datapacks will reduce your chances of winning.
Your submission must be an original idea. Do not plagiarize someone else's creation. Do not steal someone else's idea. Be completely original. Blow my mind and you will have a good shot at advancing to the second round.
After the first round, new contestants will not be allowed!
Deadline - May 25th
Prizes
Round 3 Winner: A feature-filled datapack created in winner's honor with features of his/her request.
Round 2 Winners: A small datapack with one to three small features of winner's request.
Round 1 Winners: Nothing, sorry :(
What must you do?
Create a staff with abilities of your choice. I advice carrots on a stick. Re-texturing the carrot on a stick is advised (use the CustomModelData NBT tag from 1.14). Make two abilities: a passive ability that occurs when it's held and a right-click ability. You don't have to, but being able to craft the staff would increase your chances of winning. You may do the knowledge-book technique or floor crafting. Either are great. That's all.
If you're bad at texturing or you don't want to, I created a resourcepack with a staff texture for you. Click here for download. The staff texture's CustomModelData ID is 1. Because this is about command blocks, whether you use your own texture or not will not decrease your chance of winning. You just show your talent more if you texture it yourself.
Hello, command block nerds! It is time to put your brains and your creativity to the test with the Blocktacular Command Block Event! If you love command blocks and you know you can make something fun, amazing, or blocktacular, then you know you are ready to participate!
Info
In order to participate in the event, you need at least partially advanced command block knowledge. If you don't know much about command blocks, you may not participate.
After the first round passes, there will be multiple winners advancing to round two. Once round two is completed, a three contestants will advance to round three, where a final winner is decided.
Although the title says "Command Block", I much prefer datapacks. If you use command blocks, send a world with the commands. You are warned that not using datapacks will reduce your chances of winning.
Your submission must be an original idea. Do not plagiarize someone else's creation. Do not steal someone else's idea. Be completely original. Blow my mind and you will have a good shot at advancing to the second round.
After the first round, new contestants will not be allowed!
Deadline - May 25th
Prizes
Round 3 Winner: A feature-filled datapack created in winner's honor with features of his/her request.
Round 2 Winners: A small datapack with one to three small features of winner's request.
Round 1 Winners: Nothing, sorry :(
What must you do?
Create a staff with abilities of your choice. I advice carrots on a stick. Re-texturing the carrot on a stick is advised (use the CustomModelData NBT tag from 1.14). Make two abilities: a passive ability that occurs when it's held and a right-click ability. You don't have to, but being able to craft the staff would increase your chances of winning. You may do the knowledge-book technique or floor crafting. Either are great. That's all.
If you're bad at texturing or you don't want to, I created a resourcepack with a staff texture for you. Click here for download. The staff texture's CustomModelData ID is 1. Because this is about command blocks, whether you use your own texture or not will not decrease your chance of winning. You just show your talent more if you texture it yourself.
