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*Recruiting builders for server project focused on unique RPG economy with jobs/guilds*
First I´ll start with what will be our server about.
(You can skip it if you want)
The biggest aspect of our server is money gaining.
There will be 6Tiers of money gaining.
Tier1: Raw materials gathering
The server will be openworld and you can just go to the wilderness and gather some materials.
All map will be interactable. Trees can be cut, ores can be mined and animals can be hunted.
All trees and ores will refresh over time. There will also be lot of rare drops coming from ores, trees and animals.
After gathering raw materials, you can keep them or sell them to NPCs or other players.
Tier2: Basic crafting
Basic crafting contains crafting recipes that can do anyone.
A good example for basic crafting is iron ore melting into ingots.
You can melt iron in furnaces all around world. The furnaces(and other structures for basic crafting) can be used for small amout of money or rented for some time for bigger price.
Smelting and other recipes will be also unique. For example each ore will have different temperature of melting.
After basic crafting, you can keep the crafted items or sell them to NPCs or other players.
Tier3: Advanced crafting
For advanced crafting you need needed materials, adequate profession title, (rented or owned) specialized building adequate level, blueprint for item you want to craft.
Lets start with blueprints: For each crafting you need one blueprint of crafted item. The blueprint is also telling what materials, title, ... you need for the recipe. There will be Books and Blueprints for each advanced crafting recipe. Book can be used by one player only once. "example" After reading a Cake recipe book, the book will be consumed and you will be able to make Cake recipe blueprints at library (for some coins). Books will be extremely rare. They will with a small chance drop from monsters and they can be gained from events.
The titles: There will be 3 Professions (Smith, Carpenter and Householder(Its Chemist, Cook, Tailor and Farmer in one). Each will have 6 titles (Beginner, Apprentice, Journeyman, (no title), Master, Grandmaster). For reaching new title you need enough JXP(Job Experience Points) that can be gained while working in given profession. There will be also one special task for reaching each title. "example" For reaching title Journeyman you need to attend to an university.
The building with adequate level: "example" If you want to sew a gambeson, you need to own (or have rented) a Tailors´ shop with level 30. For upgrading your building you will need needed building materials (Like wood trunks, ...)(It will be for each level different). These buildings will be available to be bought or rented all around the world.
Now the Advanced crafting process: Well, sorry but that´s our secret... Only what I can tell you is that will be really unique and It wont be like just putting stuff into crafting table.
After Advanced crafting, you can keep the crafted items or sell them to NPCs or other players.
Tier4: Complex advanced crafting
Its just connecting two advanced crafted materials from different professions together in you inventory.
"example" You can connect Steel axe blade forged by a smith with Oak wood axe staff made by a carpenter.
After Complex advanced crafting, you can keep the crafted items or sell them to NPCs or other players.
Tier5: Public building owning and renting
If you are renting for other players a structure used for basic crafting etc. The players will pay to you every time they use it.
Tier6: Guarding, Thieving and Mercenary
I think Its easy to understand without explaining.
Now about the builders recruitment :)
We are building in LIGHT-fantasy renaissance style.
There are screenshots of some of our builds from the server:
imgur.com/a/43gbS5v
Needs for being a builder:
-Ability to build in a style and quality as the screenshots are.
-Ability to cooperate (at least a little)
-Having a discord (NOT NEEDED TO VOICECHAT!) I just need some good communication.
Apply by contacting me at my discord Jakub#6746.
Now please read this few words I want to say from my previous experience with recruiting people:
- I wont change much my building style. Of course you can show me what you dont like on it and what can be changed to make it better. And show me some new tricks I didnt know. But mind that Im not seeking just good builders but good builders that can build in my style.
- We are seeking only for more builders, we got enough coders and such.
- Please if you know you cant build like that, just say it. And dont waste yours and my time. Thanks.
- It is not payed. But if a server release and starts to earn... we will also give you some %s.
Oh yeah, thats all. Thanks for reading... Have a good day!
(You can skip it if you want)
The biggest aspect of our server is money gaining.
There will be 6Tiers of money gaining.
Tier1: Raw materials gathering
The server will be openworld and you can just go to the wilderness and gather some materials.
All map will be interactable. Trees can be cut, ores can be mined and animals can be hunted.
All trees and ores will refresh over time. There will also be lot of rare drops coming from ores, trees and animals.
After gathering raw materials, you can keep them or sell them to NPCs or other players.
Tier2: Basic crafting
Basic crafting contains crafting recipes that can do anyone.
A good example for basic crafting is iron ore melting into ingots.
You can melt iron in furnaces all around world. The furnaces(and other structures for basic crafting) can be used for small amout of money or rented for some time for bigger price.
Smelting and other recipes will be also unique. For example each ore will have different temperature of melting.
After basic crafting, you can keep the crafted items or sell them to NPCs or other players.
Tier3: Advanced crafting
For advanced crafting you need needed materials, adequate profession title, (rented or owned) specialized building adequate level, blueprint for item you want to craft.
Lets start with blueprints: For each crafting you need one blueprint of crafted item. The blueprint is also telling what materials, title, ... you need for the recipe. There will be Books and Blueprints for each advanced crafting recipe. Book can be used by one player only once. "example" After reading a Cake recipe book, the book will be consumed and you will be able to make Cake recipe blueprints at library (for some coins). Books will be extremely rare. They will with a small chance drop from monsters and they can be gained from events.
The titles: There will be 3 Professions (Smith, Carpenter and Householder(Its Chemist, Cook, Tailor and Farmer in one). Each will have 6 titles (Beginner, Apprentice, Journeyman, (no title), Master, Grandmaster). For reaching new title you need enough JXP(Job Experience Points) that can be gained while working in given profession. There will be also one special task for reaching each title. "example" For reaching title Journeyman you need to attend to an university.
The building with adequate level: "example" If you want to sew a gambeson, you need to own (or have rented) a Tailors´ shop with level 30. For upgrading your building you will need needed building materials (Like wood trunks, ...)(It will be for each level different). These buildings will be available to be bought or rented all around the world.
Now the Advanced crafting process: Well, sorry but that´s our secret... Only what I can tell you is that will be really unique and It wont be like just putting stuff into crafting table.
After Advanced crafting, you can keep the crafted items or sell them to NPCs or other players.
Tier4: Complex advanced crafting
Its just connecting two advanced crafted materials from different professions together in you inventory.
"example" You can connect Steel axe blade forged by a smith with Oak wood axe staff made by a carpenter.
After Complex advanced crafting, you can keep the crafted items or sell them to NPCs or other players.
Tier5: Public building owning and renting
If you are renting for other players a structure used for basic crafting etc. The players will pay to you every time they use it.
Tier6: Guarding, Thieving and Mercenary
I think Its easy to understand without explaining.
Now about the builders recruitment :)
We are building in LIGHT-fantasy renaissance style.
There are screenshots of some of our builds from the server:
imgur.com/a/43gbS5v
Needs for being a builder:
-Ability to build in a style and quality as the screenshots are.
-Ability to cooperate (at least a little)
-Having a discord (NOT NEEDED TO VOICECHAT!) I just need some good communication.
Apply by contacting me at my discord Jakub#6746.
Now please read this few words I want to say from my previous experience with recruiting people:
- I wont change much my building style. Of course you can show me what you dont like on it and what can be changed to make it better. And show me some new tricks I didnt know. But mind that Im not seeking just good builders but good builders that can build in my style.
- We are seeking only for more builders, we got enough coders and such.
- Please if you know you cant build like that, just say it. And dont waste yours and my time. Thanks.
- It is not payed. But if a server release and starts to earn... we will also give you some %s.
Oh yeah, thats all. Thanks for reading... Have a good day!
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I added you on discord
