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SKills plugin.

1 emerald0 replies • 78 views
created 07/30/2017 2:57 pm by ChocolateTooToo
Hi, I'm currently working for an indepth midieval roleplay server and need a skills plugin.
What I was thinking, is that when you start, you are given a gui with respective blocks for skills, and the skills would be:
Blacksmith - Anvil
Iron armor
Iron tools

Cook - Bread
Food
Woodworker - Wooden planks
All wooden items
Bows
Stonemason - Stone
Stone tools
Stone items
Leatherworker - Leather
Leather armor
Books
Fletcher - Arrow
Arrows
All poisoned arrows

Alchemist - Poison Potion
All potions


This menu can be opened by /skills.
Now, the skills would have an xp based system, so the more of something in that skill you crafted, the more you could make, and the more effective.
Ranking system!

Beginner:
-Everything only 5% strength of vanilla item
Amateur:
-Everything only 5% strength of vanilla item
Basic:
-Everything only 10% strength of vanilla item
Able:
-Everything only 10% strength of vanilla item
Capable:
-Everything only 15% strength of vanilla item
Mild:
-Everything only 20% strength of vanilla item
Adept:
-Everything 50% strength of vanilla item
Skilled:
-Everything 75% strength of vanilla item
Masterful:
-Everything 100% vanilla item strength
Brilliant:
-Everything 110% vanilla item strength
Legendary:
-Everything 120% vanilla item strength
Mythical:
-Everything 150% vanilla item strength
Godlike:
-Everything 200% vanilla item strength

I would also like any weapons and armor other than leather and iron to not be craftable.
Be sure to make it so that if you select a craft, you cant craft anything from the other classes.
Please also make it so that they can always choose a class again with /skills. But if they swal slills, they loose outstanding levels.
Thanks! Please give me a quote
Posted by avatar
ChocolateTooToo
Level 1 : New Miner
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