Member
Level 1
New Explorer
2

Forum Posts

1 - 13 of 13

    _Smarty101_
    06/20/2017 12:09 am
    Level 1 : New Explorer
    is the "Tinkers' Armory" setting in TinkersModules.cfg false?


    It is set to be true... on all three files that I have listed under TinkersModules.cfg
    1
    _Smarty101_
    06/19/2017 5:42 pm
    Level 1 : New Explorer
    I removed all mods and added them back into the game two at a time.

    I don't have the links to the pages I got the mods from, but I do have Dropbox...

    I tried removing Optifine, this did not help the problem of crashing, and I haven't tried removing the certain mods.

    If you're up for it, I could send you the mods over Dropbox and you could see if it crashes?

    I've been trying to make a list of all the mods that would add certain controls to the game, and ones that could possibly be crashing it.

    Mod List (so far)
    Journey Map
    Extended Workbench
    Backpack
    Hats
    Morph
    1
    _Smarty101_
    06/19/2017 12:07 pm
    Level 1 : New Explorer
    star_weaverthis sort of crash really has me stumped, the best advice I can give is to temporarily remove the mods and add them back in a few at a time to see what's causing the issue


    It has me quite confused too... I have tried to remove mods and add them back two at a time. This did nothing to stop the crashing, and it stays true to what I said before. The mods are working completely fine.

    And Jamzs3, the more recent forge has done nothing to help the crashing (1614).

    Palladium Knight, I have already tried this with the first suggestion.

    After looking at the crash report, I thought that this crash might be from Better Loading Screen, but it did not do anything to help.
    1
    _Smarty101_
    06/18/2017 8:36 pm
    Level 1 : New Explorer
    Here you go...

    Click to reveal
    ---- Minecraft Crash Report ----
    // Oops.

    Time: 6/18/17 5:12 PM
    Description: Updating screen events

    java.lang.NullPointerException: Updating screen events
    at net.minecraft.client.gui.GuiListExtended.func_148181_b(SourceFile:53)
    at net.minecraft.client.gui.GuiControls.func_146286_b(SourceFile:81)
    at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
    at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.gui.GuiListExtended.func_148181_b(SourceFile:53)
    at net.minecraft.client.gui.GuiControls.func_146286_b(SourceFile:81)
    at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
    at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)

    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.gui.GuiControls
    Stacktrace:
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.10.5
    Java Version: 1.8.0_74, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 398502880 bytes (380 MB) / 1194078208 bytes (1138 MB) up to 2134114304 bytes (2035 MB)
    JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1566 Optifine OptiFine_1.7.10_HD_U_D6 68 mods loaded, 68 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1566-1.7.10.jar)
    UCHIJA Forge{10.13.4.1566} [Minecraft Forge] (forge-1.7.10-10.13.4.1566-1.7.10.jar)
    UCHIJA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
    UCHIJA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
    UCHIJA extendedWorkbench{1.2.1.1} [Extended Workbench] ([1.7.10]ExtendedWorkbench v1.2.1.1.jar)
    UCHIJA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar)
    UCHIJA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar)
    UCHIJA koresample{1.7.10-1.2.2} [Kore Sample] (KoreSample-1.7.10-1.2.2.jar)
    UCHIJA dendrology{1.7.10-1.2.2} [Ancient Trees] (AncientTrees-1.7.10-1.2.2.jar)
    UCHIJA animatedplayer{1.5.1} [Animated Player Mod] (AnimatedPlayer-1.7.10-1.5.1.jar)
    UCHIJA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4.jar)
    UCHIJA B0bGrowsOre{1.9.2} [B0bGary's Growable Ores] (B0bGarys-Growable-Ores-Mod-1.7.10.jar)
    UCHIJA Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar)
    UCHIJA barrels{4.0} [The Barrels Mod] (Barrels 4.0 - 1.7.10.jar)
    UCHIJA betterloadingscreen{1.3.10} [Better Loading Screen] (BetterLoadingScreen-1.3.10.jar)
    UCHIJA BiblioCraft{1.11.5} [BiblioCraft] (BiblioCraft[v1.11.5][MC1.7.10].jar)
    UCHIJA malisiscore{1.7.10-0.14.3} [MalisisCore] (malisiscore-1.7.10-0.14.3.jar)
    UCHIJA malisisdoors{1.7.10-1.13.2} [Malisis' Doors] (malisisdoors-1.7.10-1.13.2.jar)
    UCHIJA BigDoors{1.7.10-1.1.0} [Big Doors] (BigDoors-1.7.10-1.1.0.jar)
    UCHIJA BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1889-universal.jar)
    UCHIJA bookshelf{1.0.4.178} [Bookshelf] (Bookshelf-1.7.10-1.0.4.178.jar)
    UCHIJA candycraftmod{(Alpha)} [CandyCraft] (CandyCraft-1.2.3 (1.7.10).jar)
    UCHIJA chisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar)
    UCHIJA CarpentersBlocks{3.3.8.1} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8.1 - MC 1.7.10.jar)
    UCHIJA ChickenChunks{1.3.4.19} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.19-universal.jar)
    UCHIJA Ztones{1.7.10} [Ztones] (Ztones-1.7.10-2.2.1.jar)
    UCHIJA chiseltones{@VERSION@} [Chisel Tones] (ChiselTones-1.7.10-1.0-3.jar)
    UCHIJA creativecore{1.3.14} [CreativeCore] (CreativeCore-1.7.10.jar)
    UCHIJA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar)
    UCHIJA D3Core{1.1.1.34} [D3Core] (D3Core-1.7.10-1.1.1.34.jar)
    UCHIJA props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar)
    UCHIJA decorativemarble{Beta 1.1710.1} [Decorative Marble] (decorativemarble-1.1710.1.jar)
    UCHIJA doorgear{1.0} [Door Gear] (DoorGear1.7.10-1.0.jar)
    UCHIJA iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar)
    UCHIJA Doors{4.0.1} [Doors] (Doors-4.0.1.jar)
    UCHIJA extrabuttons{1.7.10.1} [ExtraButtons] (Extra-Buttons-Mod-1.7.10.jar)
    UCHIJA farlanders{1.2b} [The Farlanders] (farlanders-1.7.10-v1.2b.jar)
    UCHIJA growingtrees{0.4.7} [Dynamic Trees] (GrowingTrees-1.7.10-0.4.7.jar)
    UCHIJA Hats{4.0.1} [Hats] (Hats-4.0.1.jar)
    UCHIJA HatStand{4.0.0} [HatStand] (HatStand-4.0.0.jar)
    UCHIJA healthindicator{1.0} [Health Indicator] (Health Indicators-1.0.jar)
    UCHIJA journeymap{5.1.4p1} [JourneyMap] (journeymap-1.7.10-5.1.4p1-unlimited.jar)
    UCHIJA littletiles{0.1} [LittleTiles] (LittleTiles v0.2.1 mc1.7.10.jar)
    UCHIJA Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar)
    UCHIJA RadixCore{2.1.3} [RadixCore] (RadixCore-1.7.10-2.1.3-universal.jar)
    UCHIJA MCA{1.7.10-5.2.2} [Minecraft Comes Alive] (MCA-1.7.10-5.2.2-universal.jar)
    UCHIJA MoarFood{V5.6.1} [MoarFood] (MoarFood-5.6.1.jar)
    UCHIJA MoarSigns{1.1.4} [MoarSigns] (MoarSigns-1.7.10-1.1.4.jar)
    UCHIJA modularpots{1.7.10.14} [Modular Flower Pots] (ModularPots-1.7.10.14.jar)
    UCHIJA Monoblocks{1.10.3} [�1M�2o�3n�4o�5b�6l�7o�8c�9k�as] (Monoblocks-1.10.3.jar)
    UCHIJA MonoblocksMultipart{1.10.3} [MonoblocksMultipart] (Monoblocks-1.10.3.jar)
    UCHIJA Morph{0.9.2} [Morph] (Morph-Beta-0.9.2.jar)
    UCHIJA cfm{3.4.7} [�9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar)
    UCHIJA musiccraft{2.9.2} [MusicCraft] (musiccraft-2.9.2.jar)
    UCHIJA recipehandler{1.7.10} [NoMoreRecipeConflict] (NoMoreRecipeConflict-0.3(1.7.10) (1).jar)
    UCHIJA harvestcraft{1.7.10g} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10h.jar)
    UCHIJA RedstonePasteMod{1.6.2} [Redstone Paste] (RedstonePasteMod-1.7.10-1.6.2.jar)
    UCHIJA RottenFleshToLeather{1.7.10-2.0} [Rotten Flesh to Leather] (RottenFleshToLeather-2.1-1.7.10.jar)
    UCHIJA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
    UCHIJA TConstruct{1.7.10-1.8.3.build919} [Tinkers' Construct] (TConstruct-1.7.10-1.8.3b.jar)
    UCHIJA PrinterBlock{1.7.10} [TeeLuk's PrinterBlock] (TLPrinterBlock-1.7.10.jar)
    UCHIJA torchLevers{1.4} [Torch Levers] (Torch-Levers-Mod-1.7.10.jar)
    UCHIJA utilityworlds{1.0.6} [Utility Worlds] (UtilityWorlds-1.7.10_1.0.6.jar)
    UCHIJA VehicularMovement{1.1.0} [VehicularMovement] (VehicularMovement-1.1.0.jar)
    UCHIJA VillagersNose{1.3a} [Villager's Nose] (VillagersNose-1.7.10-1.3c.jar)
    UCHIJA woodstuff{1.2.1} [WoodStuff] (WoodStuff-1.2.1.jar)
    UCHIJA worldedit{6.0-beta-01} [WorldEdit] (worldedit-forge-mc1.7.10-6.0-beta-01.jar)
    Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
    TConstruct Environment: Environment healthy.
    Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
    Launched Version: 1.7.10-Forge10.13.4.1566-1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel(R) Iris(TM) Graphics 6100 GL version 2.1 INTEL-10.6.33, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    OptiFine Version: OptiFine_1.7.10_HD_U_D6
    Render Distance Chunks: 8
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    OpenGlVersion: 2.1 INTEL-10.6.33
    OpenGlRenderer: Intel(R) Iris(TM) Graphics 6100
    OpenGlVendor: Intel
    CpuCount: 4
    1
    _Smarty101_
    06/18/2017 7:32 pm
    Level 1 : New Explorer
    Please help quickly... I need to figure this out before the next day.
    1
    _Smarty101_
    07/27/2016 11:08 am
    Level 1 : New Explorer
    So I was looking through my mod list, and I don't even have MoCreatures installed! It's working on my friends computer just fine, but mine keeps crashing!
    1
    _Smarty101_
    07/23/2016 1:35 pm
    Level 1 : New Explorer
    The problem might not be with just your Minecraft. Try to clear up some space on your computer... How many gb do you have?
    1
    _Smarty101_
    07/23/2016 11:30 am
    Level 1 : New Explorer
    I had thought about this last night... Using a setblock command with this could help. Have the clock off at first, and when the player steps on a pressure plate, and redstone block is quickly placed down, and then broken, thus turning the clock on... To turn the clock off, the redstone is broken which will then turn off the clock.

    Here's the picture I was looking at -> http://imgur.com/n2DsUq7

    Btw, this is my idea, I didn't not steal it, and the picture is mine also.

    ~Smarty101
    1
    _Smarty101_
    07/23/2016 10:47 am
    Level 1 : New Explorer
    Here is the link to rupert's schematic -> https://www.mediafire.com/?7nm04ynkxsawx29

    So, my main goal is to have the player complete a 'quest'. Once they finish that quest, I want them the have to follow a trail, leading the to the next quest. I want this to repeat on and on through out the map.

    In the end, I need a way to use a command block to power a clock, then once the player hits the end of the trail, the clock turns off, and the next one turns on when the complete the quest, etc.

    ~Smarty101
    1
    _Smarty101_
    07/22/2016 11:44 pm
    Level 1 : New Explorer
    Sooooooo... i figured out a 'good' way to dispense the particles. But I still need a way to turn the off and on. I just want to say thanks to rupert for helping me. I tried to use his schematic but it didn't work no matter how I configured it

    Any ideas?

    P.S. rupert's profile here -> http://www.planetminecraft.com/member/rupert/

    ~Smarty101

    1
    _Smarty101_
    07/22/2016 5:14 pm
    Level 1 : New Explorer
    Thanks everyone. I think I figured it out.

    ~Smarty101
    1
    _Smarty101_
    07/22/2016 1:39 pm
    Level 1 : New Explorer
    Thanks ICEThat.

    ~Smarty101
    1
    _Smarty101_
    07/22/2016 1:38 pm
    Level 1 : New Explorer
    Do you know where I could find the command to make blocks spawn and despawn? Thanks for the help. :3

    ~Smarty101
    1

1 - 13 of 13

Welcome