Level 23
Expert Pixel Painter
65

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    AFatalMistake
    • 01/28/2014 10:32 pm
    • Level 23 : Expert Pixel Painter
    When does the narwhal bacon?
    1
    AFatalMistake
    • 01/25/2014 12:25 pm
    • Level 23 : Expert Pixel Painter
    I actually just tried deleting the pack from resource packs and re-copying the original files into resource pack and now it works fine

    interesting.
    1
    AFatalMistake
    • 01/25/2014 3:53 am
    • Level 23 : Expert Pixel Painter
    That's not a great solution for me, because the texture pack in question is my own. It all worked fine until I added the cactus texture, and now everything is making it crash. I might just delete .minecraft because any solution is better than not using my own pack
    1
    AFatalMistake
    • 01/24/2014 11:12 pm
    • Level 23 : Expert Pixel Painter
    Be creative
    1
    AFatalMistake
    • 01/24/2014 11:02 pm
    • Level 23 : Expert Pixel Painter
    Here's another one

    ---- Minecraft Crash Report ----
    // Would you like a cupcake?

    Time: 1/24/14 10:01 PM
    Description: Registering texture

    java.lang.NullPointerException: Registering texture
    at brb.a(SourceFile:207)
    at bqn.a(SourceFile:48)
    at bqy.a(SourceFile:72)
    at bqy.a(SourceFile:40)
    at bcl.c(SourceFile:273)
    at bcl.b(SourceFile:265)
    at bcl.q_(SourceFile:258)
    at bcb.a(SourceFile:146)
    at bmm.b(SourceFile:852)
    at azi.ah(SourceFile:787)
    at azi.f(SourceFile:711)
    at net.minecraft.client.main.Main.main(SourceFile:152)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at brb.a(SourceFile:207)
    at bqn.a(SourceFile:48)

    -- Resource location being registered --
    Details:
    Resource location: minecraft:textures/gui/options_background.png
    Texture object class: bqn
    Stacktrace:
    at bqy.a(SourceFile:72)
    at bqy.a(SourceFile:40)
    at bcl.c(SourceFile:273)
    at bcl.b(SourceFile:265)
    at bcl.q_(SourceFile:258)
    at bcb.a(SourceFile:146)

    -- Screen render details --
    Details:
    Screen name: bcb
    Mouse location: Scaled: (166, 202). Absolute: (333, 74)
    Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
    Stacktrace:
    at bmm.b(SourceFile:852)
    at azi.ah(SourceFile:787)
    at azi.f(SourceFile:711)
    at net.minecraft.client.main.Main.main(SourceFile:152)

    -- System Details --
    Details:
    Minecraft Version: 1.7.4
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 280102208 bytes (267 MB) / 324534272 bytes (309 MB) up to 7635730432 bytes (7282 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.4
    LWJGL: 2.9.1
    OpenGL: AMD Radeon HD 7800 Series GL version 4.3.12618 Compatibility Profile Context 13.251.0.0, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [ShardicPack]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)
    1
    AFatalMistake
    • 01/23/2014 11:32 pm
    • Level 23 : Expert Pixel Painter
    I use Adobe Photoshop CS6 and Adobe Illustrator CS6
    1
    AFatalMistake
    • 01/23/2014 3:57 pm
    • Level 23 : Expert Pixel Painter
    Added link to beta in original post,

    http://www.planetminecraft.com/texture_ ... rdic-pack/
    1
    AFatalMistake
    • 01/23/2014 12:04 pm
    • Level 23 : Expert Pixel Painter
    Mine is made up of all exactly the same sized triangles, that's just slanty, but I do see how you could draw a connection. When I said new, I just meant as in I just thought of it, not like this is a new art concept to earth.

    Also thanks everyone!
    1
    AFatalMistake
    • 01/22/2014 9:13 pm
    • Level 23 : Expert Pixel Painter
    I'll release some sort of demo tomorrow or the next day hopefully
    1
    AFatalMistake
    • 01/22/2014 6:29 pm
    • Level 23 : Expert Pixel Painter
    Wow thanks for all the kind words everyone! I do plan to make other color schemes and resolutions, and I plan to try an incorporate a hue - shift type style to it. I might edit some textures in order to do that, but I would like too.

    Thanks again everyone!
    1
    AFatalMistake
    • 01/22/2014 4:06 pm
    • Level 23 : Expert Pixel Painter
    Yeah I could try that, I could also do some variants so it looks good for people with optifine. I'm using illustrator, so I'm making vector triangles and I just recolor the triangles to fit with the style of that specific block. Wool is orderly and has a pattern, stone and clay look smooth whereas sand and cobble have much less flowing colors to show that they are broken up.

    And haha yeah @googlejoke
    1
    AFatalMistake
    • 01/22/2014 3:43 pm
    • Level 23 : Expert Pixel Painter


    A few colored wools on bottom with their hardened clay counterparts on top.. and a birch tree!
    1
    AFatalMistake
    • 01/22/2014 3:03 pm
    • Level 23 : Expert Pixel Painter
    Thanks guys! It's a lot of fun to make and my Christmas break isn't over for another week, I'll post another pic soon
    1
    AFatalMistake
    • 01/22/2014 2:04 pm
    • Level 23 : Expert Pixel Painter
    Me too

    Thanks again everyone
    1
    AFatalMistake
    • 01/22/2014 1:35 pm
    • Level 23 : Expert Pixel Painter
    Thanks! Really happy to see interest in it.

    Also thanks for reminding me, I haven't played much minecraft since beta :p. I do indeed plan to release it, I've got a significant portion done already so hopefully there wont be too long of a wait
    1

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