Sorry to bump my own thread, but I'm really struggling with this command block stuff.
I
have sorted out the hostile mobs on peaceful issue, but everything else has me stumped.
Here's what I need:
There's one book in a chest at the spawn point, one just outside the main entrance to the house, and 12 inside the house itself, making a total of 14. Once all 14 have been found/read I need the say chat to direct the player on to location 2.
There's a chest/book on the way to location 2 and three more inside; again, all 4 have to be found/read before the say chat updates with directions to move on to location 3.
The iron door at location 3 has to remain locked until the 14 books at location 1 and the 4 books at location 2 - 18 in total - have been found/read. Specifically, the pressure plate controlling the door needs to 'fail' - i.e.
not open the door - and instead trigger dialogue in say chat (e.g., 'I'm missing something' or 'I should search elsewhere first')
only if the player has not found and read 18 books. If they have found/read all the required books, the door will open, and onward they go.
I've been looking into scoreboards and dummy objectives, but honestly I'm in way over my head with this stuff. I don't know how to set up the commands blocks, or how many, or where they should be ... in short, I'm lost.
I should add that this will be a 1.7.10 map, but I'm not sure if that effects what kind of command block functionality is available. You can find a bit more info on the map here:
http://www.minecraftforum.net/forums/ma ... rns-wip-95 So, help, please?