Level 32
Artisan Architect
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    AlphaPlays_607
    03/31/2024 4:16 pm
    Level 32 : Artisan Architect
    just realized this board is still active after all this time lol, coming back to my logic I guess I'd like to say that we experience time and store it in our minds through individual moments(memories), that we could technically consider countable instead of uncountable, and that we don't necessarily experience and record all of what we see. on top of this, if I am still conscious and am prone to the same patterns I exhibit as a person living now, that I will eventually forget things I have done in "the past" as well in this theoretical afterlife
    1
    AlphaPlays_607
    08/04/2022 10:06 pm
    Level 32 : Artisan Architect
    history
    That's only conditionally true. This would be the truth if we assumed that there are only a finite amount of possible things to do, and that in an afterlife time exists. In an afterlife of which that contains time and is bound by the laws of physics we can assume that I could find myself in an uncountably infinite amount of possible situations. A lot of them are almost identical, but we can still assume that at least a countably infinite number of possible situations exist. I would never be able to run out of things to do even in an infinite amount of time.

    This is purely theoretical and is based on how we perceive time. If time is an uncountably infinite experience then maybe this could be true but if time is a countably infinite experience than I would always have something else to do. In reality, there would be no time in an afterlife, so thinking about time in this way isn't really practical, and ultimately why an afterlife in this sense (christian afterlife/heaven?) doesn't make sense. As far as we know, consciousness can only exist if it can experience things. How could consciousness exist beyond things, and by proxy beyond time?

    Because of this, My interpretation of "eternal and peaceful afterlife" did not consider myself as a body or my consciousness. Peaceful and blissful in my eyes meant 'without burden'.
    In a space beyond things an time my consciousness could not exist as my interpretation of consciousness requires time, and in an afterlife there is no time. I couldn't go insane because I don't exist, and I can not have a spot in an afterlife that I cannot experience.
    2
    AlphaPlays_607
    08/03/2022 11:54 pm
    Level 32 : Artisan Architect
    history
    I wish for an eternal and peaceful afterlife to be guaranteed to exist, as well as a guaranteed spot in said eternally blissful afterlife when I die.
    2
    AlphaPlays_607
    03/18/2022 12:56 pm
    Level 32 : Artisan Architect
    Mario Cart! :D
    1
    AlphaPlays_607
    01/14/2022 9:43 am
    Level 32 : Artisan Architect
    This is pretty trivial, but can you add the original achievements back into the game along with the advancements?
    2
    AlphaPlays_607
    12/18/2021 8:26 pm
    Level 32 : Artisan Architect
    I don't know exactly where, but I definitively do know hot singles are in my area.
    1
    AlphaPlays_607
    12/18/2021 8:19 pm
    Level 32 : Artisan Architect
    you can get sticks from dead bushes
    1
    AlphaPlays_607
    08/06/2021 10:37 pm
    Level 32 : Artisan Architect
    That seems really, realllyyy complicated. I feel it may be easier to use only one world to minimize disc space, and actively update the world as chunks are loaded so no tracking and copying is necessary.

    Say, if it becomes winter on the server, you can update the world to have a top layer of ice form on rivers and other bodies of water gradually, like plant growth, and slowly add snow layers to the top layer of blocks. And if it becomes summer, you can replace the ice with water again and gradually make the snow layers get replaced with air.

    You would also need a world specific resource pack plugin to specify which packs go to which worlds, so instead of needing something like that, use packets to modify what biome data is sent to the server, so maybe plains gets white grass and the sky goes to a light gray. That way you could also have snowing in biomes that don't naturally snow. This would eliminate the need for resource packs, but as a side effect, grass can only be so white because the default grass isn't fully white.

    I understand this is very similar to Vivaldi, like you stated above, but it could be less intrusive on the world itself, allowing for snow to gradually pile on the ground instead of falling fast while snowing. That way, you can still get the good looking snow while keeping the players happy and not having it snow and obstruct their vision as often.
    2
    AlphaPlays_607
    08/03/2021 3:02 pm
    Level 32 : Artisan Architect
    I honestly prefer mods, but in multiplayer environments (how I play most of the time), Its more convenient to need no downloads client side and allow anybody to join and it work immediately.
    2
    AlphaPlays_607
    08/08/2020 5:47 pm
    Level 32 : Artisan Architect
    Well, if I had to choose, I'd have 1 and 2 be true.
    1

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