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Level 11
Journeyman Architect
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    AmTurtle
    08/24/2023 4:41 am
    Level 11 : Journeyman Architect
    Earth doesn't exist anymore because it's a void world.
    2
    AmTurtle
    08/13/2018 3:59 pm
    Level 11 : Journeyman Architect
    Modpack: 1.7.10
    Vanilla: 1.12.2


    Settings for Modpack:
    Antialiasing: OFF
    Normal Map: On
    Specular Map: ON
    Render Quality: 1x
    Shadow Quality: 1x
    Hand Depth: 1x
    Old Hand Light: Default
    Old Lighting: Default

    Shader Options...
    Bloom: OFF Bloom strength: 450
    Sun Effects: ON Lens Flares: ON Godrays: ON Rain Drops: ON Lens Flares strenghth: 1.2 Godrays density: 5 Godrays quality 4
    Waving Grass: ON Waving Leaves: ON Waving Fire: ON Waving Entities: ON Waving Vines: ON Waving Lava: ON
    Dynamic Handlight: ON
    Motionblur: OFF
    Moonlight: 0.012
    Depth of Field: OFF Distance Blur: OFF Dof strength: 90
    Shadows resolution: 1024 Shadows view distance: 90
    Ambient Occlusion: OFF
    Celshading: OFF
    Shadow Filter: ON




    I tried to replicate it as best as possible but there were more shader options.
    1
    AmTurtle
    08/12/2018 9:12 am
    Level 11 : Journeyman Architect
    Essential questions:
    IGN: AmTurtle
    DISCORD: AmTurtle#9174

    AGE: 14
    Description of yourself: I like to build houses and have fun, I have been looking for an smp to maybe record on.
    1
    AmTurtle
    08/11/2018 8:03 pm
    Level 11 : Journeyman Architect
    correct.
    1
    AmTurtle
    08/11/2018 9:06 am
    Level 11 : Journeyman Architect
    I have given vanilla Minecraft 1.12.2 Optifine 4 gigabytes of ram
    1
    AmTurtle
    08/10/2018 11:32 am
    Level 11 : Journeyman Architect
    I do use optifine.
    1
    AmTurtle
    08/09/2018 8:26 pm
    Level 11 : Journeyman Architect
    Love it! If you ever need help acting or anything just tell me! :D
    1

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