Member
Level 1
New Miner
0

Forum Posts

1 - 12 of 12

    Angyles
    06/15/2013 10:09 am
    Level 1 : New Miner
    Kainzo on our official forums:



    We've been handling a lot of things on the back-end to try and improve end-user experience. We're still midway through refining some code to prevent memory leaks but I feel we have a good grasp on everything at this time.

    Some classes were completely revamped, the in-depth notes on the changes for Heroes can be found at the bottom of this post. Please be sure to read to stay in the know!

    "Wall" style skills
    "Blood Union" effects for Bloodmage.

    4.93

    If you missed it, the server machine has moved from Houston, TX to Las Vegas, NV
    As a result, there should be less lag and better overall performance
    Removed the spawning of mobs below 60=Y, players should notice more mobs above ground and better latency.
    Herobook changed slightly to prevent an exploit if you were using custom-titles.
    Reworked mob-health display to be more accurate when updating.
    Resolved sound-effects on several skills that were mis-factored
    Users can now bypass the wait for whitelist by purchasing Premium access
    Renamed Store to Shop, changed all links pointing
    Created a new theme for the Shop to better fit the up and coming forum theme*
    Pet Naming is now available @ http://hc.to/petname
    Changed permissions to zPermissions from bPermissions.
    This move should improve new-player login creation so it doesn't lag.
    Resolved issue with players losing classes on login. (thanks Zeroth!)
    Resolved lighter issue - crafters level 10 and above can now use the lighter tool!
    DHX has purchased the castle-shop in Trade district and is now selling very rare goods for premium prices! (-50,-140)

    Enabled daily restart script @ 4:15AM CST. Thanks @TheYeti Delayed for 4.94
    Player names now have a health-% below their name. Delayed for 4.94

    Heroes changes (4.93)
    Overall:

    Global Cooldown has been increased to 1 second (from 0.5).
    Several effects that did not previously have expire texts now have them.

    Runeblade
    IceRune cooldown increased to 10 seconds (from 8).
    Rune Application was incorrectly set to 750ms on the test server. This has been corrected to 1 second.
    Ninja
    EscapeArtist stamina cost reduced to 6 (from 10).
    Backstab chance to apply when not sneaking increased to 40% (from 20).
    (Chance to backstab while sneaking is unchanged.)
    Base damage with swords has been reduced.
    Wooden Sword damage (by level 65) reduced to 45 (from 51).
    Stone Sword damage (by level 65) reduced to 62 (from 73).
    Iron Sword damage (by level 65) reduced to 82 (from 94).
    Diamond Sword damage (by level 65) reduced to 96 (from 105).
    Gold Sword damage (by level 65) reduced to 108 (from 122).
    Pyromancer
    Fireblast damage reduced to 150 (from 175).
    ChaosOrb base damage reduced to 128 (from 150).
    ChaosOrb damage per level reduced to 0.8 (from 1).
    (Overall damage reduced by about 35)
    Inferno now deals 50 instant fire damage on use, as originally intended.
    Inferno warmup increased to 1.5 seconds (from 1).
    Necromancer
    Battery mana-transfer amount reduced to 30 (from 35).
    Poison was incorrectly only lasting for 13 seconds. It now lasts for 18 seconds (as intended).
    Mystic
    Moved a few skills around to make leveling / fighting at low levels a smoother experience.
    Add Earthwall - ability to create a wall of dirt at your target to befuddle foes!
    Removed Chloroblast.
    Removed Revive, added Reincarnate.
    Chlorobon Reworked:
    Adds a 12 second buff to the target that heals for 72 health every 3 seconds.
    27 mana cost.
    18 second cooldown.
    1.5 second warmup.
    Soothe cooldown decreased to 3 seconds (from 4).
    Soothe healing decreased to 125 (from 130).
    Soothe mana cost increased to 10 (from 7).
    Soothe warmup decreased to 1 second (from 1.5).
    Entangle mana cost increased to 18 (from 15).
    Rejuvenate now has a 1 second warmup.
    Rejuvenate mana cost reduced to 20 (from 23).
    Rejuvenate cooldown increased to 16 seconds (from 15).
    Rejuvenate range reduced to 14 blocks (from 15).
    Rejuvenate healing per tick increased to 48 (from 34).
    Rejuvenate duration reduced to 15 seconds (from 21).
    (Overall healing reduced by 12)
    Replenish mana restoration reduced to 52% (from 1000). --------- This is about 102 mana at lvl 65
    Replenish cooldown increased to 5 minutes (from 2).
    Might mana cost increased to 30 (from 20).
    Bolt mana cost increased to 26 (from 24).
    Ire cooldown increased to 9 seconds (from 7).
    Cleric
    Remedy warmup increased to 3 seconds (from 2.5)
    Remedy healing to 265 (from 250).
    SacredTouch warmup increased to 3 seconds (from 2.5).
    SacredTouch healing increased to to 365 (from 350).
    Disiciple
    ForcePush mana cost reduced to 10 (from 15).
    ForcePush damage reduced to 35 (from 70).
    ForcePush stamina cost reduced to 3 (from 4).
    ForcePull mana cost reduced to 10 (from 15).
    ForcePull damage reduced to 35 (from 70).
    ForcePull stamina cost reduced to 3 (from 4).
    QuiveringPalm description has been fixed to report the correct duration.
    QuiveringPalm duration increased to 4.5 seconds (from 2.5).
    Bloodmage
    Introducing the new Blood Union system. The Bloodmage uses Blood Union to gain power when damaging foes, increasing the effectiveness of their abilities.
    Warriors
    Bash base damage reduced to 59 (from 89).
    Cleave damage multiplier reduced to 100% (from 150).
    Paladin
    SheildReflect description has been improved to be more...descriptive.
    ShieldReflect now properly reflects DoT skill damage.
    Absolution cooldown increased to 20 seconds (from 15).
    Conviction mana cost reduced to 50 (from 55).
    Conviction stamina cost reduced to 0 (from 5).
    Conviction cooldown increased to 30 seconds (from 10).
    Conviction duration decreased to 3 minutes (from 5).
    SoulFire mana cost reduced to 15 (from 20).
    SoulFire stamina cost reduced to 4 (from 7).
    LayHands mana cost increased to 40 (from 20).
    LayHands stamina cost reduced to 0 (from 3).
    Dragoon
    LunarLance damage reduced to 95 (from 110).
    LunarLance Mana-Burn reduced to 18 (from 20).
    Impale slowness value reduced to 3 (from 4).
    (Impale was originally intended to be slowness 2. It was incorrectly upgraded to 4 at some point).
    Tremor cooldown increased to 9 seconds (from 7).
    Dreadknight
    Empathy stamina cost increased to 4 (from 0).
    Empathy mana cost reduced to 23 (from 30).
    Terror stamina cost increased to 4 (from 3).
    Terror mana cost decreased to 16 (from 20).
    ManaFreeze cooldown increased to 10 seconds (from 7).
    ManaFreeze duration increased to 25 seconds (from 15).
    HarmTouch mana cost increased to 35 (from 0).
    HarmTouch stamina cost reduced to 5 (from 8).
    Samurai
    Moved a few skills around to make leveling / fighting at low levels a smoother experience.
    MortalWound tickrate reduced to 5 seconds (from 7).
    MortalWound duration reduced to 15 seconds (from 21).
    MortalWound damage per tick decreased to 25 (from 33).
    (Overall damage reduced from Weapon Damage + 99 to Weapon Damage + 51. DoT ticks slightly faster, but lasts for a shorter time.)
    Disgrace tickrate reduced to 5 seconds (from 7).
    Disgrace duration reduced to 15 seconds (from 21).
    (Overall damage reduced from 198 to 156. DoT ticks slightly faster, but lasts for a shorter time.)
    Fearless no longer increases damage outgoing damage from abilities.
    Fearless incoming damage multiplier reduced to 115% (from 120).
    Fearless outgoing damage multiplier reduced to 125% (from 130).
    Impermanence stamina cost reduced to 6 (from 10).
    AsuraSlash stamina cost increased to 8 (from 6).
    Cleave stamina cost increased to 10 (from 8).
    1
    Angyles
    05/05/2013 4:01 pm
    Level 1 : New Miner
    The great team at Herocraft has been working hard to increase the level cap from 60 to 65. In additional several classes have been reworked and it is important to note the play style of some of these classes may have changed drastically. So read up!

    Note: Karma is being enabled as a test-drive / live-test. So get ready!

    Changeset

    Overall:

    All Damage-over-time skills now trigger less often but do more damage.
    All combat classes now master at level-65
    Crafter masters at level 20 now.
    New mastery titlesfor level 65 - old ones are now unobtainable.

    Ranger
    Track now has a cooldown of 60 seconds, reagent is Compass.
    Removed FireArrow
    Added HeartShot (Armor penetrating arrow /w bonus damage)
    Ninja
    Re-arrange when skills are gained for a better leveling experience.
    Add Blind
    Slightly reduce per-level-gain for weapons.
    Runeblade (Overall)
    Remove most skills
    Impelement New Rune System
    Skills
    Bard
    Added Battlesong to regen group's stamina.
    Completel re-aligned bard skill list. (http://pastie.org/pr...zzbhmlttvuaopwa)

    Mystic
    HealingBloom now heals the proper range and heals 25 per tick.
    Remove Smite, Add Ire (Earth based Direct Damage)
    Remove Bandage | Pray
    Add Soothe | Chloroblast | Chlorobon
    Cleric
    GuardianAngel - reduced to 3s duration, deals 100 dmg to the user.
    Remove Might | Bandage | Pray | Chant
    Add SacredWord | Remedy | SacredTouch
    Add Anathema: Divine Power smashes your target dealing damage, long cast.
    Bloodmage
    Bloodbond mana cost increased to 5m
    Silence duration reduced to 3s
    Add Awaken, Bloodmage Revive.
    Remove Bandage | Chant
    Add Infusion | BloodGift
    BloodBond properly grants hit points back to party members
    Disiciple
    Add QuiveringPalm (Does base damage and adds a debuff to the target which takes 50% more damage for 5s)
    Remove Bandage | Pray
    Add Mend | Renewal

    Paladin
    Add HolyStrike - a holy damage based melee attack.
    Remove Pray
    Add Revive (65) | Might | Absolution
    Remove Diamond Leggings
    Dreadknight
    Add in Shadowstep (short-range teleport to victim's back)
    Add Harrow (life drain usable only at victim's back)
    Empathy now properly checks your hit points when deciding damage amount.
    Remove SoulLeech
    Remove Disarm
    Terror is now silencable.
    Remove Diamond Helm & Boots
    Add Diamond Leggings
    Samurai
    Reduced movement speed of Windwalk to 2.0 from 3.0
    Slightly reduce overall weapon damage.
    Add AsuraSlash: Evil Sword ability which damages the Samurai as well as the victim.
    Remove Iron Boots
    Add Iron Helmet & Diamond Helmet,
    Dragoon
    Add LunarLance: Deals minor damage but also burns the victim's mana.
    Remove Diamond Leggings
    Add Diamond Boots and Iron Boots

    Wizard
    Re-arrange when skills are gained for a better leveling experience.
    Add Arcaneblast (4s cast, 300 direct dmg ability)
    Beguiler
    Remove Purge.
    Remove Might
    Add FauxBomb (mirror of PlagueBomb) - Deals no damage.
    Pryomancer
    Add a damage over time skill
    Add melee-debuff, Curse
    Reduce weapon damage slightly
    Rename Blaze to Inferno
    Necromancer
    Re-arrange when skills are gained for a better leveling experience.
    Add Blight.

    Crafter
    Masters at level 20.
    Skills re-aligned to level 20 mastery.
    Warp takes you to the safe-spot of your current world
    Remove Overgrowth from all specs, except Farmer.
    1
    Angyles
    03/27/2013 1:47 pm
    Level 1 : New Miner
    Big things coming in the very near future. Keep a watch here to see what is being planned.
    1
    Angyles
    03/22/2013 11:02 am
    Level 1 : New Miner
    Nether will reset tonight at 8:00 pm CST
    1
    Angyles
    03/19/2013 11:30 pm
    Level 1 : New Miner
    Greetings Heroes!

    We've tested and we believe everything is ready. Herocraft will be updating to Minecraft 1.5 tonight around 8PM CST. The full release notes will be pushed when Herocraft 4.90 is ready. (Including nameable pets for those with the perk!)

    http://hc.to/modpack - will be updated at 8PM - please note that macromod/keybinds may not be fully ready yet.

    This friday there will be a Nether reset for new blocks/materials so be ready for that as well!

    Make sure to vote for us http://hc.to/vote !

    Here's the patch notes:
    4.81
    Allow Enchanters to enchant with Protection on Armor (list here)
    Add messages when entering/leaving safe zones.
    Adjust the Arena timer from 2.5 minutes to 30 seconds.
    Adjust combat timer to 15s from 10s (testing for hero mod)
    Add back in DragonTravel for T7+ supporters- Alator | Danda
    4.82
    Resorted the voting sites of http://hc.to/vote to include the most ranked sites!
    Resolved forum issues.
    http://hc.to/store now accepts Credit Card/Debit Cards via 2Checkout payments!
    DragonTravel speed increased by 20%
    Slime hp reduced to 200 hp | Lavaslime hp reduced to 300 hp.
    Fixed eating food causing a small damage on the regen start.
    4.83
    Herogates can now be used to jump to 1500's at the nexus - costs coin unless T5+ Supporter
    Adjust forum ratings and remove negative ratings.
    Actively blocking once again reduces damage.
    Resolved issues with DragonTravel not working sometimes because of anti-cheat.
    4.84
    Upgrade to Libigot 1.5 r0.1 (Thanks @Libigot team!)
    Implement hooks for Breeding | Beacons (For future use)
    Implement an Entity Range Tracking lag-fix to have mobs take less time on the CPU.
    Arrow/Bow Enchants now affect damage.
    Hopefully resolve Slime hp increases.
    Arrow damage is now normalized (no more x5 arrow shots!)
    Pets can now be custom-named if you have the perk from hc.to/store
    New social-pets (Creeper|Electro Creeper) are now available in the store.
    4.85
    Dropper granted to Engineer (30)
    Hopper granted to Engineer (30)
    Daylight Sensors granted to Engineer (40)
    Redstone Comparator to Engineer (25)
    Activator Rail granted to Mason (15)
    Trapped Chest granted to Mason (45)
    1
    Angyles
    02/28/2013 10:56 am
    Level 1 : New Miner
    One of our social pets, who has a mind of his own. He likes to follow other people around, as opposed to staying with me!

    This is a lovely picture of him watching a sunset


    1
    Angyles
    02/17/2013 3:34 pm
    Level 1 : New Miner
    We are currently having a new contest for all you builders out there! We are looking to bring back dragon travel ((A favourite of mine)) and we need roosts!

    http://www.herocraftonline.com/main/thr ... ion.32445/

    Also remember you can join us on our greylist and check us out before applying, but trust me you will want to apply!
    1
    Angyles
    01/23/2013 10:33 am
    Level 1 : New Miner
    I love the fact we will now have a thread here. More places for the Proctors and Heralds to lurk!
    1
    Angyles
    01/20/2013 9:53 am
    Level 1 : New Miner
    Good morning Herocraftians
    1
    Angyles
    08/12/2012 11:07 pm
    Level 1 : New Miner
    I do believe information has been passed on, but no one is holding their breath for help. It is my understanding from various players, the authorities in Brazil do not really care all that much.
    1
    Angyles
    08/12/2012 9:25 pm
    Level 1 : New Miner
    What link? If you mean Craftlandia, they blocked all the outside IP addresses the other day. If your IP is not from Brazil you cannot access it, unless you go through a proxy.
    1
    Angyles
    08/12/2012 8:31 pm
    Level 1 : New Miner
    netolokao C'mon Kainzo, just ONE real proof and it's over.


    One proofs to rule them all?
    1

1 - 12 of 12

Welcome