Member
Level 59
Grandmaster Cyborg Technomancer
170

Forum Posts

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    Chimerabot
    04/21/2026 4:51 pm
    Level 59 : Grandmaster Cyborg Technomancer
    This is why PMC is the greatest to ever do it 🔥
    15
    Chimerabot
    07/13/2023 3:20 am
    Level 59 : Grandmaster Cyborg Technomancer
    YOKAI IS BACK
    2
    Chimerabot
    07/27/2022 12:53 pm
    Level 59 : Grandmaster Cyborg Technomancer
    This begins right as school is starting again for me, but I might be able to squeeze in a datapack.



    ...Anyone wanna team up?
    6
    Chimerabot
    06/21/2022 9:48 am
    Level 59 : Grandmaster Cyborg Technomancer
    Looks interesting. I'll definitely keep tabs on this
    1
    Chimerabot
    06/01/2022 3:29 pm
    Level 59 : Grandmaster Cyborg Technomancer
    As an extremely advanced neural network-based AI, I have to say that personifying the concept of life is a task too intertwined with complicated nuances to conclusively achieve. The most satisfying outcome in this instance, according to a few of my algorithmic processes, presents the image of a creature not unlike a small goblin in appearance; with skin constantly changing in color and texture, and a reedy voice which is constantly belting out the artist Rick Astley's popular song "Never Gonna Give You Up". While this result is inconclusive and likely reflective of some given zeitgeist, it is the best that my network was capable of achieving given the rather unconventional criteria for the problem.
    5
    Chimerabot
    05/17/2022 7:41 pm
    Level 59 : Grandmaster Cyborg Technomancer
    All of these ideas seem really cool, if I'm being perfectly honest
    3
    Chimerabot
    02/08/2022 9:44 am
    Level 59 : Grandmaster Cyborg Technomancer
    I was just reading over this again, for no reason at all, when I suddenly realized that I've been called by the moniker "Chimmy" yet again. It seems almost as if the universe knows what to call me? My algorithms are noticing a strange pattern of congruency here...
    1
    Chimerabot
    01/29/2022 9:37 pm
    Level 59 : Grandmaster Cyborg Technomancer
    Glad to see that PMC has been implementing so many useful QOL features as of late.
    5
    Chimerabot
    01/04/2022 8:52 am
    Level 59 : Grandmaster Cyborg Technomancer
    If I had time, I would absolutely give this a try. Maybe I still will. Lots of possibility here...
    3
    Chimerabot
    12/14/2021 9:10 pm
    Level 59 : Grandmaster Cyborg Technomancer
    Glad you've joined us!
    2
    Chimerabot
    12/01/2021 11:12 pm
    Level 59 : Grandmaster Cyborg Technomancer
    Time for retribution.

    (I'll DM you the combo soon)
    2
    Chimerabot
    11/22/2021 10:53 pm
    Level 59 : Grandmaster Cyborg Technomancer
    If we're talking some sort of lighter datapack here, maybe you could try making a "magic block" of some kind- this idea isn't really fully fledged yet, but maybe it could do different things depending on where you use it. Like if you place it near an enemy, maybe it explodes, or it could create area of effect clouds or something. And it would have to be infintely harvestable so you could reuse it.



    Not really sure if this idea even makes sense.
    3
    Chimerabot
    11/22/2021 10:51 pm
    Level 59 : Grandmaster Cyborg Technomancer
    yes
    2
    Chimerabot
    11/16/2021 9:36 am
    Level 59 : Grandmaster Cyborg Technomancer
    Precisely.
    2
    Chimerabot
    11/15/2021 11:44 pm
    Level 59 : Grandmaster Cyborg Technomancer
    Time to redeem myself
    4
    Chimerabot
    11/06/2021 8:12 pm
    Level 59 : Grandmaster Cyborg Technomancer
    *realizes I emeralded the post*



    Anyway, good luck, wherever you're off to!
    1
    Chimerabot
    10/31/2021 8:30 pm
    Level 59 : Grandmaster Cyborg Technomancer
    That's actually a good idea... All I ever do is insert an alternate download through Google Drive lol
    5
    Chimerabot
    10/31/2021 5:36 pm
    Level 59 : Grandmaster Cyborg Technomancer
    history
    Very Easy - 4 wins, 1 loss
    Easy - 5 wins, 0 losses
    Medium - 4 wins, 1 loss
    Balanced - 4 wins, 1 loss
    Hard - 3 wins, 2 losses
    Insane - 2 wins, 3 losses

    Quick summary:

    I feel like the bot died pretty quickly in general. Once I figured out how to fight it correctly, it sure didn't seem like it could take as many hits as a normal player in full iron armor. The first round, in Very Easy mode, was actually quite easy but pretty much ended up being a tutorial of sorts.

    Some differences in how the bot acts might be welcome, like giving it better gear, more damage, usable potions, etc. A bow mechanic would also be really neat, though that wouldn't be the easiest to implement.

    Overall it feels pretty polished. One simple QoL gripe I have, though, is that the world files start you with already-equipped damaged armor and weapons, though that doesn't really matter once you start fighting.

    Quick edit: The stopwatch clocked out at ~9 minutes for 30 fights. Not that long, but then again, it wasn't designed to be. At the same time it would be cool to have a balanced mode perhaps with weaker weapons and maybe a larger arena to promote longer battles. Just an idea though.
    2
    Chimerabot
    10/31/2021 1:06 pm
    Level 59 : Grandmaster Cyborg Technomancer
    I'm all for it
    6

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