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    DarkMonolith
    03/24/2016 6:33 pm
    Level 1 : New Crafter
    Uh, that page didnt help me. What helped me were the nice people on the forum who tried. Thanks every body! I got it fixed! It was enabling VBO's or something
    1
    DarkMonolith
    03/24/2016 4:19 am
    Level 1 : New Crafter
    it happens everytime I open a world or server. RIGHT when I open it. Sometimes it doesnt do it if Im lucky. usually I go in small-screen to fix it. but the thing is, is that I have a laptop. My graphics card has always been working, and this computer isnt even a year old. It just started this month...
    EDIT: not using a plugin btw.
    ANOTHER EDIT: where do I turn on VBO's and stuff?
    1
    DarkMonolith
    03/23/2016 12:44 pm
    Level 1 : New Crafter
    bump! I need this resolved soon :/
    1
    DarkMonolith
    03/23/2016 11:59 am
    Level 1 : New Crafter
    Age: 15

    -Skype: thechrisanator8

    -Name: Chris IGN: DarkMonolith

    -Desired rank: If there is such a rank: coder. I do lots of command block stuff.Moderator, Or builder. I consider myself quite good at medieval builds.

    -Skills: Redstone, Coding, Building, World Edit

    -What makes you different from the others: I love commands. I love command blocks. I love building. Im not sure if that makes me different from the others, but I like to take pride in my building skills, and coding skills. Im talkative, and nice, I like helping, and I would love to help with this server. Now don't take me out of consideration because of this, but I dont watch walking dead, but if u gave me a picture of what to build, I'd do it, and I'd try my best. If you need any commands done, I'd do that too.

    -What do you plan on doing on this server: I plan on having a fun time, helping out, talking, adventuring, building if I can. I am a pretty mature person if the situation needs it, and I could take care of issues. I'm responsible and efficient. I can take care of most situations if needed.

    -Past experiences: I've done lots of World Edit in my years as a co-owner of a server. I fixed plugins that had issues, Ive built towns/kingdoms, and I've created mini-games. I've been a "guide" on a server before as well.

    -If a player was being really annoying but not breaking any of the rules: I'd give them a warning to stop doing what ever they were doing. If they continue their annoying activity, whatever it may be, id give them a second warning saying I'd kick them if they didn't stop. Third time they get a kick with a warning. Fourth time I'd ask a higher staff (If I'm not really in the position to ban for a day) to do the reasonable thing.

    -If somebody would hack: I'd get proof, make sure they are indeed hacking, get another staff member to confirm (if there is one on), then I'd give them a ban according to the severity of the hack. Hacking doesn't need a kicking. Hacking was never allowed on any server and everybody knows that.

    -Pictures! - not quite sure how to add them, but I can send them over skype if you want haha.
    1
    DarkMonolith
    03/23/2016 3:44 am
    Level 1 : New Crafter
    When using execute, your command NEEDS the format of this: /execute @a[the specifics] ~ ~ ~ the command that needs executing and then the specifocs of the executed command. Heres an example:

    /execute @a[score_attack=0] ~ ~-1 ~ /fill ~3 ~ ~-3 ~-3 ~ ~3 stone

    Where I think you messed up is right after here : /execute @a[stuff] detect <--- THERE
    You need coordinates there before the detect command. If you are trying to detect the block under the players foot you will want:
    /execute @a[your specifics] ~ ~-1 ~ detect then whatever you had next. If you want to detect the player's coordinates exactly, you can use:
    /execute @a[specifics] ~ ~ ~ detect

    P.S. You dont need to use @a as you probably know. All @'s work
    1
    DarkMonolith
    03/22/2016 7:32 pm
    Level 1 : New Crafter
    No... You can edit loot tables. It was implemented in 1.9. Ive seen many people do it. I just need to to extract the files with winrar or something...
    1
    DarkMonolith
    03/21/2016 8:23 pm
    Level 1 : New Crafter
    Banned for being the worst looking pokemon in the world
    1
    DarkMonolith
    03/21/2016 8:17 pm
    Level 1 : New Crafter
    Ok, then remove the testfor:
    Note: you still need the constant redstone source

    /give @a[score_kills_min=1] item

    /scoreboard players set @a[score_kills_min=1] 0
    1
    DarkMonolith
    03/21/2016 7:59 pm
    Level 1 : New Crafter
    You could have a constant redstone output AKA /fill bla bla redstone_block and then /fill stone block. And then have a command block connected to that that is doing this:

    /testfor @a[score_kills_min=1]
    Connected to
    /give @a item
    Then right after that:
    /scoreboard players set @a 0

    P.S. The objective "kills" I made up would have to have the same onjective as the kills objective you are displaying: ex: ur objective "KILL" would have the objective of playKillCount, and then my objective woul have the same (playerKillCount) except with a different displayname. This would make is so you can have the total amout of kills showing on the sidebar, but the commands to give an item firing in the background. Also, one question. When you want to gove the players an Item, is it the same item each kill? Or different as it progresses. If its te same each time, the commands I posted would be fine. If its different each time, it would be more complicated, and you'd need a different command block for each kill.
    1

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