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Apprentice Crafter
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    Galbar
    09/09/2013 6:16 pm
    Level 6 : Apprentice Crafter
    I like to see the combat be enhanced with some new abilities/tools, a kind of talent tree or classes.

    If a class system, I imagined we could have a small range of new abilities tied to different talent trees. Something like:

    Warrior:
    charge - shield - bleeds - enrage - dual weilding

    Ranger:
    posion arrows - faster draws - traps - resummonable companion(spider/dog/??)

    Magic :
    freeze - heal - arcane bolt- enchants (mana->gear. glow-> staff, for dungeon exploring)

    And then we ofcause need to be able to craft cloth, sheilds, staffs. And to make mobs more Dangerous, being able to apply debuffs like Bleeds, Infected wounds, Burns.
    Aswell as add more small life and mobs like: Lions, Bears, Turtles, Scorpions, Snakes, Molten Golems(nether) and Flesh-eating-plants(Jungle).

    Ah it could be great ! But what do you guys think?
    -Do you like these ideas?
    -Maybe you like to see classes too?
    -What classes/abilitese would you like to see?
    -Other ideas? Like: wool-> bandages-> remove a bleed effect...

    I cross my fingers for something in 1.8 xD
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