I had an idea for a unique survival horror minigame although it may be too complicated/ambitious but here's the idea anyway. Essentially you and several other players would take part in a search and rescue operation for 6 [ingame] days in a big national park after reports appear of a missing child in the park. With an emphasis on survival, you'd have to juggle things like keeping watch over your health, hunger, thirst, stamina, and temperature through limited supplies you'd have at the start or be able to go back to starting point to collect more supplies, and or a little bit of scavenging. Now what makes this an interesting minigame is that whilst you're trying to survive in the wilderness, everyday you'll have to search for the missing child and look for clues with the deadline being till the end of the week, BUT as each day passes, you'll start to notice that this national park has a dark supernatural history. What I mean by that is that creatures (on top of wolves, bears, and mountain lions) from Indian folklore such as wendigos, evil spirits, and a skudakumooch (ghost witch) etc will appear around the park with greater chances of spawning as time passes. The first day would be the easiest day and the last day would be the hardest. Winning the minigame would require you to have at least one person survive, have found required clues which would inevitably lead to finding the child alive. If you didn't find all required clues and made some mistakes then that could also lead to finding the remains of the child at the end. I should probably mention that clues would consist of finding things on the ground and or possibly some puzzle based clues that would have to be solved in order to say, find the location of an even greater clue.