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    leewells2000
    07/31/2013 7:12 pm
    Level 1 : New Miner
    silentsam5It is one I have been planning for a while. You start in a city in a massive world. You go through a Tutorial from an NPC and then you are free in the real world. you can just go straight into the wild on the starter island, or build a boat and sail to another place, or save up money and buy an instant boat trip to a different place. There are different nations (all RP) with different towns and you have to either travel across the huge world yourself to get there, or pay your way there. There will also be dungeons and caves and things like that.
    Everything is RPG like and NPCs can give quests and sell items to you for money. You can either live in prebuilt cities or go into the wild and start your own town. I am going to have the McMMO plugin, jobs plugin, and some other usefull RP plugins such as NPC plugin. But would you want to play a server like this?

    My inspiration is runescape I guess.


    We've already done this exact thing on MCTradeCraft. Though the NPC's are disabled until Citizens stabilizes a bit.

    The cities on this server so far are:
    Castle NewGate (spawn - standard castle village and player housing immune to factions)
    Castle Grechen (mountain castle/village)
    Kerethin (tree city -- very elvish looking)

    PLANNING/building:
    Dulwer (underground city -- dwarvish -- in-progress/building)
    Atlantia (underwater city -- unknown race -- planning)

    There are also random dungeons around the area (massive and small, mazes and trapped) to add to the RP feel.

    NewGate also has a lighthouse and ship that will instantly warp players to other ports in other cities for a small fare.

    We only have 4 admins atm so the building is a little slower than I'd like but its coming along and pretty decent work for the server being back online for less than 30 days

    We will be needing lore and quest writers very soon when citizens fixes its bug and is not hogging 6 xeon cores and 8GB ram.

    Our inspiration is very similar: EverQuest... In fact if you look at the name Kerethin, you'll immediately say, "hmm that sounds like Kelethin in EverQuest!" and when you see Kerethin you'll say "Ok this IS Kelethin from EverQuest!" Well, not exactly but you can sure tell that is definitely where the inspiration was sourced.



    If you need a guide for what we're using:

    1. Citizens (disabled due to performance issues with latest snapshot for 1.6.x -- this plugin will do the NPCs and the quest scripting all-in-one)
    2. Factions (We were using towny but it was a resource hog with 100+ players on)
    3. EpicBossRecoded (This is really nice for giving people the raid bosses they've wanted instead of a single dragon in the end -- we have one infamous Boss already, its a skeleton that sits in the middle of a ruined castle area, a factions warzone, and he requires a few groups of people to kill and has a LOT of special abilities but the loot he drops will start a factions war for loot which is exactly what we were wanting [the drops are intentionally over-powered])
    4. mcMMO (duh)
    5. RealJobs
    6. Catacombs (for dungeons).
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