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  • IvanTheInsane
    Public • September 16, 2026, 10:01 am
    I've just publicated The Mine of Craft's Demo version to both PMC and Curseforge! Now, I'd like to tell some news on how things will progress!

    I'll keep working on The Mine of Craft and The Unnormals from MSMAJ. I have planned several other things as well, but I'll work on them in the future. With them being Pacicide, the "sprout" of Pacifist, and Optionless, a Resource Pack which will begin it's developement possibly after TMoC Gamma, which makes it so that there are no mob variants, just for fun!

    I am currently worried about my page, since it's now quite large and needs to load for a second, when previously before the additions it loaded near-instantly. I believe that I'll brevitize my descripions in some time, since the issues related to the music page happenned specifically because of the exxessive amount of text

    Overall, I'm steadily moving on and am beginning to plan ahead for future events!

    Have a good day!
  • IvanTheInsane
    Public • September 15, 2026, 4:09 pm
    Everything's set! I believe that the Demo version of The Mine of Craft will be released tomorrow!
    Have a good day, everyone!
  • IvanTheInsane
    Public • September 15, 2026, 3:10 pm
    I'm going to playtest The Mine of Craft again to see if I've fixed the issues correctly, then depenfing on the result I may publish the demo sooner or later, or maybe even tomorrow!
  • IvanTheInsane
    Public • September 15, 2026, 11:11 am
    Hello, everyone!

    I've been playtesting The Mine of Craft for some time and noticed some errors that have occured with the pack. For that reason alone, sadly, my motivation went down. But that doesn't mean I won't be publicating the pack!

    I still believe that the pack will be publicated this week, but some things do need changing. I'll publicate the demo when I fix the mistakes related to the textures I made specifically, and go on a hiatus from the pack. With that, I'll have more time to work on MSMAJ with the Unnormals!

    Have a good day!
  • IvanTheInsane
    Public • September 14, 2026, 2:33 pm
    I've made something

    The link to the following song is interesting. It has 809 symbols total, which is quite small for what's inside the link. Inside the link is no sound or music. This is just a song that has 1 bpm and 1024 bars, resulting in one bar having 8 minutes, and the whole thing having

    8192 minutes
    So it'll take under 6 days to listen through it all!
  • IvanTheInsane
    Public • September 14, 2026, 1:54 pm
    Hello, everyone!

    I have, at last, finished the 1.17 textures today! I am on my way to formatting the file and then publicating it. Now some detail for the updates themselves. The updates will be gametested since I do need to take screenshots of the content made, even if not including everything. If there are any issues that occur that relate to versions (like the bat texture change and other stuff), these issues will not be addressed since next updates will be targeted to future versions

    There will be one page on PMC and Curseforge for the texture pack with the main logo, as seen below:


    While in-game there will be a different logo, relating to an update of the pack. The updates are called by greek letters, but the Demo version has a latin D on the front as seen below:



    I'm still slightly worried about the texture pack, but what's going to be published soon (most probably this week or even today) is a DEMO version. I do not deny that it will have issues since it's premature and that it will have textures targeted to versions that are not in the scope of the Demo (again, I'll use the bat as an example. The Demo version covers textures 1.12.2-1.18 and some outlanders, while the bat was redesigned around 1.20 in the Bats and Pots thing)

    With all that said, I'm working on the pack's Demo release, and I'm quite happy to do so!

    Have a good day!
  • IvanTheInsane
    Public • September 13, 2026, 11:16 am
    I've finished publicating my music, you can now go to any page and listen to it properly!
  • IvanTheInsane
    Public • September 13, 2026, 11:14 am
    I've lost stuff again. I believe that my pages are too big so I'll separate the music section to two parts
  • IvanTheInsane
    Public • September 13, 2026, 10:32 am
    I'm working on the Deltasition songs now
  • IvanTheInsane
    Public • September 13, 2026, 6:54 am
    I renewed the Exx-Verse music, now all that's left is to finish Deltasition! I'll be doing that slightly later
  • IvanTheInsane
    Public • September 13, 2026, 6:48 am
    I've managed to renew the introduction, E11even album and Exoticy Island from the page, thankfully
  • IvanTheInsane
    Public • September 13, 2026, 6:36 am
    Ok I think I kind of fixed it, now I need to just do some manual work on the page, but I'm afraid to death that this will happen again
  • IvanTheInsane
    Public • September 13, 2026, 6:24 am
    My entire music tab just broke and now instead of normal images and links it's turned into gobbles of text. Does anybody know how to reverse this in any way?
    IvanTheInsane2026-09-13 06:33:11
    I was genuinely THIS CLOSE to finishing this and it all goes down the [[​DRAIN]].
    IvanTheInsane2026-09-13 06:30:42
    This is not good at all tbh
  • IvanTheInsane
    Public • September 13, 2026, 5:00 am
    Hello, everyone! Today, I'd like to share the first news for, well, today!

    Firstly, today is the 1 month anniversery when I made anything related to the current comic of mine called HUEKEY, and I'm quite happy that I got to make a comic of the scale I have made it in! You can see the comic in my profile page in my art section

    Secondly, I'm omw to making the Deltasition music page with all my Deltasition tracks! I have everything ready but the thumbs, since I need to scale them first before publicating, but everything else is done and is on it's way to my page!

    Have a good day!

  • IvanTheInsane
    Public • September 12, 2026, 3:22 pm
    I've now publicated the first MSM island of the Unnormal class - Exoticy Island!
    You can see the design of the island and the song itself below:



    Exoticy Island
  • IvanTheInsane
    Public • September 12, 2026, 9:20 am
    Today I've decided to publicate the Exx-Verse OST I've made in the past! And in addition, I've decided how The Mine of Craft will be updated. The updates will be lettered in Greek letters as shown before, but there's a catch to where they appear. The logo for the mod itself will stay the same throughout all updates, but the in-game logo will be different, replacing the usual symbol in the normal logo with a coloured capital letter

    Have a good day!
  • IvanTheInsane
    Public • September 11, 2026, 8:18 am
    Hello!

    Today I've decided to make another announcement

    Firstly, The Mine of Craft's 1.17 textures are actively being made, and now The Mine of Craft has an abbreviation: TMoC, so it will be referred to as thr abbreviation for brevity

    Secondly, I'm starting to become unsure that I should publicate the Singular Isle. I have a separate island that I'm working on with my fan-made class, so I'll be working on that instead and publicate what I made!

    Thirdly, I'm starting to become unsure of Pacifist again. I've completed Pacifist itself, so I thpught of a way to shuffle it all up. I've decided to possibly "sprout" Pacifist to a mod called "Pacicide", with less than hseful features deleted, biomes shuffled, and basically, everything being removed but parts that are essential!

    Lastly, I believe I'll publicate the OST to Deltasition and Exx-Verse that I've made. Some tracks are embarrassing for me, but at least others will be able to see and hear what I made!

    And in addition, today is the 25th remembrance of the 9/11 terrorist attack on The World Trade Center

    Have a good day!
    IvanTheInsane2026-09-11 15:36:31
    Also, a quick note

    About MSM, specifically the "fanmade class", it will be called the "Unnormal" class. It will have the elements of Exoticy, Warmth, Heaven, Toxicity and Dark. The Unnormal class will have 6 islands total, specifically 5 themed ones and a "Golden island" counterpart

    About The Mine of Craft, it's releases will come in waves. The first one will be the demo, as mentioned earlier, reaching versions up to 1.18. Then the "alpha" release, reaching to 1.21. Then the "beta" release, reaching to possibly 1.21.11. And lastly, the last release that will possibly be called the "gamma" release, which will be centered around 26.x updates. The names for the waves may change, but this is the current plan I have in mind

    I will not try to hide that I am worried about the future and on how will any of this go, but I believe in myself that I will be able to publicate everything successfully. In fact, just now, I've completed the first island of the Unnormals - Exoticy island. I believe I will make a section in my music tab and show the island, and then the song link
  • Roman_95
    Public • September 10, 2026, 2:38 pm
    He walk
    Dronko fire blaster2026-09-10 19:43:09
    not my home again!
    CaraRose2026-09-10 14:55:20
    WOAH amazing colors!!!
    DarkEnchanter022026-09-10 14:50:52
    big steppa
  • IvanTheInsane
    Public • September 9, 2026, 10:03 am
  • IvanTheInsane
    Public • September 9, 2026, 9:26 am
    Hi! Today, I've completed all 1.16 textures for The Mine of Craft! I'm moving on to 1.17, and then I'll publicate the demo for the texture pack

    Below I'll show a spoiler, but before that, I'd like to note another thing. I've been a part of the My Singing Monsters community for a period of time before I even joined PMC, in Scratch! I've made fan-made monsters, and I'd really like to publicate something MSM-related on my page. So, I believe I will make a fan island with monsters representing classes of monsters. The island will be called the "Singular Isle" and will have 13 monsters

    Now, for the spoiler to The Mine of Craft! There will be 10 textures top-to-bottom, representing versions of 1.12-1.21! Can you guess what all the textures represent?

    IvanTheInsane2026-09-10 11:41:19
    Thank you! I'm not quite sure, there may be websites out there that do help, but personally I've taken a different route. I tried to make a resource pack before, but these attempts failed, until I stumbled upon this tutorial, which actually helped me! The main thing to a resource pack is that it replaces existing stuff with stuff of it's own, with most commonly it being textures, so the folders starting from "assets" are the same, then in the same folder as the assets folder is in, there needs to be a pack.png (thumbnail of the resource pack) and a pack.mcmeta, which is text standing for the description and version for the resource pack. The text can be altered with changing the .mcmeta to the .txt. Lastly, the folder where the assets folder and the two pack files are in needs to be compressed to a .zip file and that's it!
    Ashongg2026-09-09 09:44:38
    Wait that's awsome bro! Is there an easy way to retexture all the blocks and then put it into a resource pack?
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