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    mitsiee
    03/17/2012 10:20 pm
    Level 9 : Apprentice Architect
    Redstone torch: I always seem to bug myself.
    1
    mitsiee
    03/08/2012 12:09 pm
    Level 9 : Apprentice Architect
    Indeed they should, with all the new additions to creative mode an infinite dispenser wouldn't be such a weird thing to add. However, I would not like to wait another 2 months for the next patch, which most likely won't even contain anything like this.
    1
    mitsiee
    03/08/2012 11:59 am
    Level 9 : Apprentice Architect
    I worked for 2 years tho, this sudden change has hit alot of minecraft games, look at FVDisco for example, some of his build are just useless now.
    1
    mitsiee
    03/08/2012 9:41 am
    Level 9 : Apprentice Architect
    We certainly thought about this, but it is simply not an option. This would require the player to refill the ~30 dispensers every 5 minutes, which of course, is incredibly boring. Also, there are hidden dispensers which the player can't reach, for example the mob spawner and loot. Having the player fill all of those is simply not an option
    1
    mitsiee
    03/08/2012 8:38 am
    Level 9 : Apprentice Architect
    I did try it, but that won't fix it.
    Maybe I have not explain it good enough, so here we go, another explanation of the problem:
    Before 1.2 a dispenser filled with 127 arrows in 1 stack would be infinite, if you would fire the dispenser it would simply stay at 127, but still fire the arrow.
    In 1.2 a dispenser filled with 127 will simply go down to 126 after a shot, and it will keep going down till it's empty.

    Also, a conversion from 1.1 to 1.2 would not work, I also need an infinite mob egg spawner

    Here is a nice video showing my game:
    http://www.youtube.com/watch?v=BONO3Ui8zAM

    As you can see, the whole game is pretty much done, it took us 2 months to complete and I don't want all that time to be wasted just because Jeb decided to do something weird with dispensers
    1
    mitsiee
    03/08/2012 4:30 am
    Level 9 : Apprentice Architect
    I made a tower defense game, but the problem right now is that the arrows run out in about 5 minutes, which are about 3 waves. Considering the game has 99 waves it is just not long enough. And the player having to refill the towers every so often is just not an option.
    1

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