I have always played minecraft the same way since I started, explore until I find a good place for a build, build something there, move along. For me it doesn't really matter what they add so long as they provide me with the tools I have always used.
1.14 added what? some new mobs, some new biomes, and rehauled the villager system? Personally I like that, as the old system was ripe for exploitation by creating massive door-rooms for iron-golem farms. New biomes? always neat to explore and find something new. New mobs? always up for a callenge when it comes to fighting, or taming or whatever.
The situation is that the minecraft team need to change things to update them, otherwise it is no update. People complained about the combat-change, people complained about the countless redstone-changes. You know what? people learn to deal with it, and many actually find they enjoy the newer versions.
I know I will find myself complaining about a change if I feel it goes against the spirit of the game, but none of us do dictate what that spirit is. Microsoft and Mojang does.
Until they change something fundamental about either mining, crafting or building you will see no complaints from me.